Monster:Dyle (Lv 65): Difference between revisions
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<tr><td colspan="2" class="mv-infobox-sec">Info</td></tr> | <tr><td colspan="2" class="mv-infobox-sec">Info</td></tr> | ||
<tr><th>Type</th><td><span class="mv-badge boss">Boss</span> </td></tr> | <tr><th>Type</th><td><span class="mv-badge boss">Boss</span> </td></tr> | ||
<tr><th>Monster Book</th><td>Dyle Card</td></tr> | <tr><th>Monster Book</th><td>[[Item:Dyle Card|Dyle Card]]</td></tr> | ||
<tr><th>ID</th><td>6220000</td></tr> | <tr><th>ID</th><td>6220000</td></tr> | ||
</table> | </table> | ||
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It also drops 765–3,769 Vesos (40% chance). | It also drops 765–3,769 Vesos (40% chance). | ||
== Accuracy needed == | |||
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both. | |||
{| class="wikitable" | |||
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits | |||
|- | |||
| data-sort-value="65" | 65 or higher || 56 || 111 || 31 | |||
|- | |||
| data-sort-value="60" | 60 (5 below) || 66 || 132 || 38 | |||
|- | |||
| data-sort-value="55" | 55 (10 below) || 77 || 153 || 44 | |||
|- | |||
| data-sort-value="50" | 50 (15 below) || 87 || 174 || 51 | |||
|- | |||
| data-sort-value="45" | 45 (20 below) || 98 || 195 || 57 | |||
|} | |||
== Skills == | == Skills == | ||
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! Skill !! Kind !! MP !! Cooldown | ! Skill !! Kind !! MP !! Cooldown | ||
|- | |- | ||
| | | Heal (nearby monsters) || Heal || 10 || 20s | ||
|- | |- | ||
| | | Attack up (nearby monsters) || Buff || 5 || 35s | ||
|- | |- | ||
| | | Defense up (nearby monsters) || Buff || 5 || 30s | ||
|- | |- | ||
| | | Magic defense up (nearby monsters) || Buff || 5 || 40s | ||
|- | |- | ||
| | | Physical immune || Buff || 3 || 30s | ||
|} | |} | ||
Latest revision as of 17:26, 3 November 2026
Dyle
| Level | Lv 65 |
|---|---|
| HP | 31,000 |
| MP | 200 |
| EXP | 2,600 |
| Defence | |
| Weapon def | 190 |
| Magic def | 220 |
| Combat | |
| Accuracy | 150 |
| Avoidability | 30 |
| Touch damage | 190 |
| Speed | -30 |
| Info | |
| Type | Boss |
| Monster Book | Dyle Card |
| ID | 6220000 |
Dyle is a level 65 boss monster.
This is a different monster from the main Dyle.
A gigantic crocodile that hides in the swamp in Kerning City. Some say that it suddenly grew in size due to a strange substance in the waste water it consumed, although such claim has not been confirmed. While naturally docile, its simple-minded personality sometimes causes Mr. Alli to rashly become a ferocious monster when provoked.— Monster Book
Drops
It also drops 765–3,769 Vesos (40% chance).
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 65 or higher | 56 | 111 | 31 |
| 60 (5 below) | 66 | 132 | 38 |
| 55 (10 below) | 77 | 153 | 44 |
| 50 (15 below) | 87 | 174 | 51 |
| 45 (20 below) | 98 | 195 | 57 |
Skills
| Skill | Kind | MP | Cooldown |
|---|---|---|---|
| Heal (nearby monsters) | Heal | 10 | 20s |
| Attack up (nearby monsters) | Buff | 5 | 35s |
| Defense up (nearby monsters) | Buff | 5 | 30s |
| Magic defense up (nearby monsters) | Buff | 5 | 40s |
| Physical immune | Buff | 3 | 30s |
Quests
- Conclusion — defeat 1






