Dawn Warrior: Difference between revisions
MapleVerse wiki content |
MapleVerse wiki content |
||
| Line 14: | Line 14: | ||
! scope="col" | Skill !! scope="col" | Max level !! scope="col" | Needs !! scope="col" | What it does | ! scope="col" | Skill !! scope="col" | Max level !! scope="col" | Needs !! scope="col" | What it does | ||
|- | |- | ||
| [[Skill:Max HP Enhancement|Max HP Enhancement]] || 10 || — || Increases the Max HP when AP is applied during the Level Up. | | [[Skill:Max HP Enhancement|Max HP Enhancement]] || 10 || — || Increases the Max HP when AP is applied during the Level Up. It also adds DEX equal to 0.5% of your total STR per level (5% at level 10). | ||
|- | |- | ||
| [[Skill:Iron Body|Iron Body]] || 10 || — || Temporarily increases your Weapon Defense. | | [[Skill:Iron Body|Iron Body]] || 10 || — || Temporarily increases your Weapon Defense. | ||
| Line 51: | Line 51: | ||
| [[Skill:MP Recovery Rate Enhancement|MP Recovery Rate Enhancement]] || 20 || — || Can recover more MP every 10 sec. | | [[Skill:MP Recovery Rate Enhancement|MP Recovery Rate Enhancement]] || 20 || — || Can recover more MP every 10 sec. | ||
|- | |- | ||
| [[Skill:Advanced combo|Advanced combo]] || 20 || Combo Attack Lv.20; | | [[Skill:Advanced combo|Advanced combo]] || 20 || Combo Attack Lv.20; Taught by the quest [[Quest:Another New Skill for Dawn Warriors|Another New Skill for Dawn Warriors]] (level 110) || Increases max Combo Counter stats to 10 and charges 2 Combo Counts at a pre-established rate. | ||
|- | |- | ||
| [[Skill:Combo Attack|Combo Attack]] || 20 || — || Can build up one’s Comb Attack. | | [[Skill:Combo Attack|Combo Attack]] || 20 || — || Can build up one’s Comb Attack. | ||
| Line 59: | Line 59: | ||
| [[Skill:Coma|Coma]] || 20 || — || Put monsters nearby in coma. | | [[Skill:Coma|Coma]] || 20 || — || Put monsters nearby in coma. | ||
|- | |- | ||
| [[Skill:Brandish|Brandish]] || 30 || | | [[Skill:Brandish (Dawn Warrior)|Brandish]] || 30 || Taught by the quest [[Quest:A New Skill for Dawn Warriors|A New Skill for Dawn Warriors]] (level 100); 21-30 with the Brandish 30 book || Enables two attacks on multiple monsters nearby. | ||
|- | |- | ||
| [[Skill:Soul Driver|Soul Driver]] || 30 || — || Attacks multiple monsters 4 times at once via the power of Soul. | | [[Skill:Soul Driver|Soul Driver]] || 30 || — || Attacks multiple monsters 4 times at once via the power of Soul. | ||
| Line 66: | Line 66: | ||
|} | |} | ||
</div> | </div> | ||
== Brandish to 30 == | |||
[[Quest:A New Skill for Dawn Warriors|A New Skill for Dawn Warriors]] opens Brandish to 20 (so does the Explorer [Mastery Book] Brandish for 20). To go further, train Brandish to level 15 or higher and read the Hero's [[Item:(Mastery Book) Brandish (2290011)|Brandish 30 Mastery Book]], sold by [[NPC:Abdula|Abdula]] for 900 Flaming Feathers. It works 50% of the time and is used up either way. Brandish is the only Cygnus skill that goes past 20. See [[Cygnus Knights#Hidden third-job skills|Cygnus Knights]] for the other hidden skill. | |||
{{Changed|In the original game a Dawn Warrior's Brandish stopped at level 20. In MapleVerse the Hero's Brandish 30 book also works for Dawn Warriors.}} | |||
== Common problems == | == Common problems == | ||
Latest revision as of 15:30, 5 November 2026
At a glance
| Leader | Mihile in Ereve |
|---|---|
| Levels | 10, 30, 70 |
| Explorer twin | Warrior |
| Starter gear | Beginner Warrior's sword |
| First-job stats | STR 35, 23 free AP at level 10 |
| HP and MP per level | 26 and 5 |
The Dawn Warrior is the Cygnus Knights branch that plays like the Warrior line. There is no fourth job. See Becoming a Cygnus Knight to join and Cygnus Knight Advancement for levels 30 and 70.
Skills
| Skill | Max level | Needs | What it does |
|---|---|---|---|
| Max HP Enhancement | 10 | — | Increases the Max HP when AP is applied during the Level Up. It also adds DEX equal to 0.5% of your total STR per level (5% at level 10). |
| Iron Body | 10 | — | Temporarily increases your Weapon Defense. |
| Power Strike | 20 | — | Inflict damage on the opponent using the weapon with which the character used MP to equip. |
| Slash Blast | 20 | 1 on Power Strike | Inflict damage on all nearby opponents using the weapon with which the character used HP and MP to equip. |
| Soul | 20 | — | Summons a Fairy who attacks enemies within a given range. |
| Skill | Max level | Needs | What it does |
|---|---|---|---|
| Sword Mastery | 20 | — | Increases the Sword Mastery and Accuracy. |
| Sword Booster | 20 | 5 on Sword Mastery | Uses HP and MP to temporarily boost the attack speed of the Sword. |
| Final Attack | 30 | Lv.3 on Sword Mastery | Enables consecutive attacks when an attack skill is applied at a regular interval and pre-established amount of MP is used. |
| Rage | 20 | — | Temporarily enhances the Weapon Attack rate of everyone in the party nearby, while decreasing the rate of Weapon Defense. |
| Soul Blade | 30 | — | Transforms invisible Soul into visible form and inflicts damage on an enemy. |
| Soul Rush | 10 | — | Receives the power of Soul, which allows the character to instantaneously move at a fast speed. |
| Rush | 1 | — | Mastery through discipline. A short charge that pushes monsters: 1 monster below Sword Mastery 7, 2 from Mastery 7, 3 at Mastery 20, and at least 5 from character level 70, 7 from level 90 and 10 from level 120. |
Different from the original game The 2nd-job Rush is a MapleVerse skill.
| Skill | Max level | Needs | What it does |
|---|---|---|---|
| MP Recovery Rate Enhancement | 20 | — | Can recover more MP every 10 sec. |
| Advanced combo | 20 | Combo Attack Lv.20; Taught by the quest Another New Skill for Dawn Warriors (level 110) | Increases max Combo Counter stats to 10 and charges 2 Combo Counts at a pre-established rate. |
| Combo Attack | 20 | — | Can build up one’s Comb Attack. |
| Panic | 20 | Combo Attack higher than level 1. | Attacks a single enemy. |
| Coma | 20 | — | Put monsters nearby in coma. |
| Brandish | 30 | Taught by the quest A New Skill for Dawn Warriors (level 100); 21-30 with the Brandish 30 book | Enables two attacks on multiple monsters nearby. |
| Soul Driver | 30 | — | Attacks multiple monsters 4 times at once via the power of Soul. |
| Soul Charge | 20 | — | Empower the sword with sanctity attribute for a given duration. |
Brandish to 30
A New Skill for Dawn Warriors opens Brandish to 20 (so does the Explorer [Mastery Book] Brandish for 20). To go further, train Brandish to level 15 or higher and read the Hero's Brandish 30 Mastery Book, sold by Abdula for 900 Flaming Feathers. It works 50% of the time and is used up either way. Brandish is the only Cygnus skill that goes past 20. See Cygnus Knights for the other hidden skill.
Different from the original game In the original game a Dawn Warrior's Brandish stopped at level 20. In MapleVerse the Hero's Brandish 30 book also works for Dawn Warriors.
Common problems
- The Knighthood Exam is required at level 30 and the leader points you to it; see Cygnus Knight Advancement.






