At a glance
LeaderMihile in Ereve
Levels10, 30, 70
Explorer twinWarrior
Starter gearBeginner Warrior's sword
First-job statsSTR 35, 23 free AP at level 10
HP and MP per level26 and 5

The Dawn Warrior is the Cygnus Knights branch that plays like the Warrior line. There is no fourth job. See Becoming a Cygnus Knight to join and Cygnus Knight Advancement for levels 30 and 70.

Skills

Skill Max level Needs What it does
Max HP Enhancement 10 — Increases the Max HP when AP is applied during the Level Up. It also adds DEX equal to 0.5% of your total STR per level (5% at level 10).
Iron Body 10 — Temporarily increases your Weapon Defense.
Power Strike 20 — Inflict damage on the opponent using the weapon with which the character used MP to equip.
Slash Blast 20 1 on Power Strike Inflict damage on all nearby opponents using the weapon with which the character used HP and MP to equip.
Soul 20 — Summons a Fairy who attacks enemies within a given range.
Skill Max level Needs What it does
Sword Mastery 20 — Increases the Sword Mastery and Accuracy.
Sword Booster 20 5 on Sword Mastery Uses HP and MP to temporarily boost the attack speed of the Sword.
Final Attack 30 Lv.3 on Sword Mastery Enables consecutive attacks when an attack skill is applied at a regular interval and pre-established amount of MP is used.
Rage 20 — Temporarily enhances the Weapon Attack rate of everyone in the party nearby, while decreasing the rate of Weapon Defense.
Soul Blade 30 — Transforms invisible Soul into visible form and inflicts damage on an enemy.
Soul Rush 10 — Receives the power of Soul, which allows the character to instantaneously move at a fast speed.
Rush 1 — Mastery through discipline. A short charge that pushes monsters: 1 monster below Sword Mastery 7, 2 from Mastery 7, 3 at Mastery 20, and at least 5 from character level 70, 7 from level 90 and 10 from level 120.
★
Different from the original game The 2nd-job Rush is a MapleVerse skill.
Skill Max level Needs What it does
MP Recovery Rate Enhancement 20 — Can recover more MP every 10 sec.
Advanced combo 20 Combo Attack Lv.20; Taught by the quest Another New Skill for Dawn Warriors (level 110) Increases max Combo Counter stats to 10 and charges 2 Combo Counts at a pre-established rate.
Combo Attack 20 — Can build up one’s Comb Attack.
Panic 20 Combo Attack higher than level 1. Attacks a single enemy.
Coma 20 — Put monsters nearby in coma.
Brandish 30 Taught by the quest A New Skill for Dawn Warriors (level 100); 21-30 with the Brandish 30 book Enables two attacks on multiple monsters nearby.
Soul Driver 30 — Attacks multiple monsters 4 times at once via the power of Soul.
Soul Charge 20 — Empower the sword with sanctity attribute for a given duration.

Brandish to 30

A New Skill for Dawn Warriors opens Brandish to 20 (so does the Explorer [Mastery Book] Brandish for 20). To go further, train Brandish to level 15 or higher and read the Hero's Brandish 30 Mastery Book, sold by Abdula for 900 Flaming Feathers. It works 50% of the time and is used up either way. Brandish is the only Cygnus skill that goes past 20. See Cygnus Knights for the other hidden skill.

★
Different from the original game In the original game a Dawn Warrior's Brandish stopped at level 20. In MapleVerse the Hero's Brandish 30 book also works for Dawn Warriors.

Common problems

See also