At a glance
AP per level5
CygnusExtra AP from level 11 to 76
Stat cap999

The AUTO button in the stat window spends AP toward these targets (DEX and the main stat; INT and LUK stay at 4 unless noted). Each line's totals assume the pool of 5 x level + 12 across the two stats.

Class line Level 30 Level 70 Level 120 Level 200
Warrior line (Fighter, Page, Spearman and their advancements) DEX 60, STR 102 DEX 100, STR 262 DEX 150, STR 462 DEX 230, STR 782
Magician line LUK 33, INT 129 LUK 73, INT 289 LUK 123, INT 489 LUK 203, INT 809
Hunter line (Bowman, Hunter, Ranger, Bowmaster) STR 35, DEX 127 STR 75, DEX 287 STR 125, DEX 487 STR 205, DEX 807
Crossbowman line (Crossbowman, Sniper, Marksman) STR 30, DEX 132 STR 70, DEX 292 STR 120, DEX 492 STR 200, DEX 812
Thief line (Assassin, Bandit and their advancements) DEX 60, LUK 102 DEX 110, LUK 252 DEX 160, LUK 452 DEX 240, LUK 772
Brawler line (Brawler, Marauder, Buccaneer) DEX 50, STR 112 DEX 90, STR 272 DEX 140, STR 472 DEX 220, STR 792
Gunslinger line (Gunslinger, Outlaw, Corsair) STR 30, DEX 132 STR 70, DEX 292 STR 120, DEX 492 STR 200, DEX 812

Beginner targets: DEX = level, STR = 4 x level + 12. Dawn Warrior and Aran follow the Warrior line; Wind Archer the Hunter line; Night Walker and Dual Blade the Thief line; Thunder Breaker the Brawler line.

Reading the stat window

  • In the Character Stat window's detail panel, a row that a buff is raising turns red and shows the total, then the base and the buff in brackets, for example "120 (100+20)". This covers weapon attack, weapon defence, magic attack, magic defence, accuracy and avoidability.
  • A row that something is lowering turns blue the same way.
  • The attack range row turns red while a buff raises it, but keeps its usual "min ~ max" numbers.
  • Hands, Speed and Jump always show plain numbers.
  • The base includes your gear and passive skills; only buffs, such as skill buffs and potions, count as the added part.