Class:Thief: Difference between revisions
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{{DISPLAYTITLE:Thief}}{{#metadesc:Thief (1st job): | {{DISPLAYTITLE:Thief}}{{#metadesc:Thief (1st job): how to advance, weapons, main stat and every skill with its max level.}} | ||
<div class="mv-infobox"> | <div class="mv-infobox"> | ||
<div class="mv-infobox-title">Thief</div> | <div class="mv-infobox-title">Thief</div> | ||
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<tr><th>Required level</th><td>10</td></tr> | <tr><th>Required level</th><td>10</td></tr> | ||
<tr><th>Main stat</th><td>LUK</td></tr> | <tr><th>Main stat</th><td>LUK</td></tr> | ||
<tr><th>Weapons</th><td>Claw, Dagger</td></tr> | |||
<tr><th>Instructor</th><td>[[NPC:Dark Lord (Thieves' Hideout)|Dark Lord]]</td></tr> | |||
<tr><th>HP per level</th><td>+22</td></tr> | |||
<tr><th>MP per level</th><td>+15</td></tr> | |||
<tr><th>SP per level</th><td>3</td></tr> | |||
<tr><th>Previous job</th><td>[[Class:Beginner|Beginner]]</td></tr> | <tr><th>Previous job</th><td>[[Class:Beginner|Beginner]]</td></tr> | ||
<tr><th>Next jobs</th><td>[[Class:Blade Recruit|Blade Recruit]], [[Class:Assassin|Assassin]], [[Class:Bandit|Bandit]]</td></tr> | <tr><th>Next jobs</th><td>[[Class:Blade Recruit|Blade Recruit]], [[Class:Assassin|Assassin]], [[Class:Bandit|Bandit]]</td></tr> | ||
</table> | </table> | ||
</div> | </div> | ||
'''Thief''' is a 1st job in the Thief line. | '''Thief''' is a 1st job in the Thief line, open from level 10. It fights with: Claw, Dagger. | ||
== How to advance == | |||
# Reach level 10 as a [[Class:Beginner|Beginner]]. | |||
# Talk to [[NPC:Dark Lord (Thieves' Hideout)|Dark Lord]] in [[Map:Thieves' Hideout|Thieves' Hideout]]: Talk about my training. | |||
See [[Job Advancement]] for every job. | |||
== Skills == | == Skills == | ||
{| class="wikitable sortable" | |||
! Skill !! Type !! Max level !! Requires !! Description | |||
|- | |||
| [[Skill:Nimble Body (Thief)|Nimble Body]] || Passive || data-sort-value="20" | 20 || || Increases accuracy and avoidability. | |||
|- | |||
| [[Skill:Keen Eyes (Thief)|Keen Eyes]] || Passive || data-sort-value="8" | 8 || Lv 3 [[Skill:Nimble Body (Thief)|Nimble Body]] || Increases the range of attack using throwing weapons such as throwing stars & knives. | |||
|- | |||
| [[Skill:Disorder (Thief)|Disorder]] || Debuff || data-sort-value="20" | 20 || || Temporarily decreases the weapon def. and attacking abilities of the affected, even stunting the ongoing attacks. Can't use this skill on a monster that's already in "disorder." | |||
|- | |||
| [[Skill:Dark Sight (Thief)|Dark Sight]] || Buff || data-sort-value="20" | 20 || Lv 3 [[Skill:Disorder (Thief)|Disorder]] || Use MP to hide behind the shadows. Can't be attacked, and can't attack either. | |||
|- | |||
| [[Skill:Double Stab|Double Stab]] || Attack || data-sort-value="20" | 20 || || Use MP to quickly stab a monster twice in one turn using a dagger. | |||
|- | |||
| [[Skill:Lucky Seven (Thief)|Lucky Seven]] || Attack || data-sort-value="20" | 20 || || Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery. | |||
|} | |||
[[Category:Classes]] | [[Category:Classes]] | ||
Latest revision as of 13:30, 3 November 2026
Thief
| Job | 1st job |
|---|---|
| Required level | 10 |
| Main stat | LUK |
| Weapons | Claw, Dagger |
| Instructor | Dark Lord |
| HP per level | +22 |
| MP per level | +15 |
| SP per level | 3 |
| Previous job | Beginner |
| Next jobs | Blade Recruit, Assassin, Bandit |
Thief is a 1st job in the Thief line, open from level 10. It fights with: Claw, Dagger.
How to advance
- Reach level 10 as a Beginner.
- Talk to Dark Lord in Thieves' Hideout: Talk about my training.
See Job Advancement for every job.
Skills
| Skill | Type | Max level | Requires | Description |
|---|---|---|---|---|
| Nimble Body | Passive | 20 | Increases accuracy and avoidability. | |
| Keen Eyes | Passive | 8 | Lv 3 Nimble Body | Increases the range of attack using throwing weapons such as throwing stars & knives. |
| Disorder | Debuff | 20 | Temporarily decreases the weapon def. and attacking abilities of the affected, even stunting the ongoing attacks. Can't use this skill on a monster that's already in "disorder." | |
| Dark Sight | Buff | 20 | Lv 3 Disorder | Use MP to hide behind the shadows. Can't be attacked, and can't attack either. |
| Double Stab | Attack | 20 | Use MP to quickly stab a monster twice in one turn using a dagger. | |
| Lucky Seven | Attack | 20 | Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery. |






