Thief
Thief
| Job | 1st job |
|---|---|
| Required level | 10 |
| Main stat | LUK |
| Weapons | Claw, Dagger |
| Instructor | Dark Lord |
| HP per level | +22 |
| MP per level | +15 |
| SP per level | 3 |
| Previous job | Beginner |
| Next jobs | Blade Recruit, Assassin, Bandit |
Thief is a 1st job in the Thief line, open from level 10. It fights with: Claw, Dagger.
How to advance
- Reach level 10 as a Beginner.
- Talk to Dark Lord in Thieves' Hideout: Talk about my training.
See Job Advancement for every job.
Skills
| Skill | Type | Max level | Requires | Description |
|---|---|---|---|---|
| Nimble Body | Passive | 20 | Increases accuracy and avoidability. | |
| Keen Eyes | Passive | 8 | Lv 3 Nimble Body | Increases the range of attack using throwing weapons such as throwing stars & knives. |
| Disorder | Debuff | 20 | Temporarily decreases the weapon def. and attacking abilities of the affected, even stunting the ongoing attacks. Can't use this skill on a monster that's already in "disorder." | |
| Dark Sight | Buff | 20 | Lv 3 Disorder | Use MP to hide behind the shadows. Can't be attacked, and can't attack either. |
| Double Stab | Attack | 20 | Use MP to quickly stab a monster twice in one turn using a dagger. | |
| Lucky Seven | Attack | 20 | Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery. |






