Bandit
Bandit
| Job | 2nd job |
|---|---|
| Required level | 30 |
| Main stat | LUK |
| Weapons | Dagger |
| Instructor | Dark Lord |
| HP per level | +22 |
| MP per level | +15 |
| SP per level | 3 |
| Previous job | Thief |
| Next jobs | Chief Bandit |
Bandit is a 2nd job in the Thief line, open from level 30. It fights with: Dagger.
How to advance
- Reach level 30 as a Thief.
- Talk to Dark Lord in Thieves' Hideout: Ask for the 2nd job test and take the master's letter (you receive Dark Lord's Letter).
- Talk to Thief Job Instructor in Construction Site North of Kerning City: Give the letter and be let into the hidden training map (hand over Dark Lord's Letter).
- In Thief's Construction Site: Defeat the monsters inside (they give no experience or items other than the marble) and collect the Dark Marbles (collect 30 Dark Marble).
- Talk to Thief Job Instructor in Thief's Construction Site: Hand over the marbles and receive the Proof (hand over 30 Dark Marble; you receive The Proof of a Hero).
- Talk to Dark Lord in Thieves' Hideout: Show the Proof and choose the job (the Proof is taken) (hand over The Proof of a Hero).
See Job Advancement for every job.
Skills
| Skill | Type | Max level | Requires | Description |
|---|---|---|---|---|
| Dagger Mastery | Passive | 20 | Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand. | |
| Endure | Passive | 20 | Recovers additional amount of HP and MP. | |
| Dagger Booster | Buff | 20 | Lv 5 Dagger Mastery | Use HP and MP to temporarily boost up the attacking speed of the dagger. Only applies when the character has a dagger in hand. |
| Haste | Buff | 20 | Temporarily boosts the speed and jumping ability of everyone in the party. | |
| Steal | Attack | 30 | Lv 5 Haste | Steals one of the monster's items with a given success rate. It works only once against the same monster. The effort can be continued till its success. |
| Savage Blow | Attack | 30 | Use MP to attack an enemy up to 6 times in a row with a dagger. | |
| Flash Jump | Movement | 1 | Through mastery perfection is achieved. While in the air after a jump, jump again in the direction you are facing. The jump reaches farther as your weapon Mastery grows. Once before you land. |






