Mastery Books
At a glance
| Fourth-job skills | Start with a cap of 10 |
|---|---|
| Books | Raise the cap to 20 or 30 |
| Cost of a failure | The book is used up |
Mastery Books raise the maximum level of fourth-job skills.
- Fourth-job skills taught at the advancement start at a cap of 10. Others are taught by their own quest and stay hidden until it is done. [Skill Book] Maple Hero is given at the fourth job.
- A book is used up whether it works or not. A 20 book works 70% of the time, a 30 book 50%.
- A skill that needs its book shows a greyed-out + button.
- Abdula sells every Explorer Mastery Book in his shop window for Flaming Feathers, not Vesos: from 200 Flaming Feathers for the commonest books to 1,000 for the rarest. Flaming Feathers drop, at a small chance, from monsters everywhere.
- Cygnus Knights learn their ten hidden third-job skills from quests in Ereve at level 100 and 110, or by reading the Explorer book of the same skill; see Cygnus Knights. Abdula's old 10,000,000-Veso Cygnus books are no longer sold, but a copy you already bought still works.
- Dawn Warriors can take Brandish to 30: with Brandish at level 15 or higher, read the Hero's Brandish 30 Mastery Book (900 Flaming Feathers from Abdula). It works 50% of the time.
- Dual Blade and Aran reach full level without books.
- Every book, the skill it raises and where to get it: Mastery Book List.
Different from the original game Abdula sells the Explorer Mastery Books for Flaming Feathers. In the original game he only told you which monsters drop them. A Dawn Warrior's Brandish could not pass level 20 in the original game.
Common problems
- Chain Lightning 30 does not work on my level 20 skill. It works on a level 20 or higher skill, with 50% success.
- Abdula will not take my Vesos. His books cost Flaming Feathers, which drop from monsters everywhere.
- The instructor says to learn skills I already have. Skills with quests are taught by those quests.






