Monster:Fire Boar: Difference between revisions
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| [[Item:Silver Guardian|Silver Guardian]] || data-sort-value="0.0005" | <span class="mv-rate">0.05%</span> || 1 || | | [[Item:Silver Guardian|Silver Guardian]] || data-sort-value="0.0005" | <span class="mv-rate">0.05%</span> || 1 || | ||
|- | |- | ||
| [[Item:Wolbi Throwing-Stars|Wolbi Throwing-Stars]] || data-sort-value="0. | | [[Item:Wolbi Throwing-Stars|Wolbi Throwing-Stars]] || data-sort-value="0.00015" | <span class="mv-rate">0.01%</span> || 1 || | ||
|- | |- | ||
| [[Item:Kumbi Throwing-Stars|Kumbi Throwing-Stars]] || data-sort-value="0. | | [[Item:Kumbi Throwing-Stars|Kumbi Throwing-Stars]] || data-sort-value="0.00012" | <span class="mv-rate">0.01%</span> || 1 || | ||
|} | |} | ||
It also drops 76–113 Vesos (40% chance). | It also drops 76–113 Vesos (40% chance). | ||
== Accuracy needed == | |||
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both. | |||
{| class="wikitable" | |||
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits | |||
|- | |||
| data-sort-value="32" | 32 or higher || 19 || 37 || 11 | |||
|- | |||
| data-sort-value="27" | 27 (5 below) || 22 || 44 || 14 | |||
|- | |||
| data-sort-value="22" | 22 (10 below) || 26 || 51 || 16 | |||
|- | |||
| data-sort-value="17" | 17 (15 below) || 29 || 58 || 18 | |||
|- | |||
| data-sort-value="12" | 12 (20 below) || 33 || 65 || 21 | |||
|} | |||
== Where to find == | == Where to find == | ||
Latest revision as of 20:57, 3 November 2026
Fire Boar
| Level | Lv 32 |
|---|---|
| HP | 1,000 |
| MP | 60 |
| EXP | 106 |
| Defence | |
| Weapon def | 40 |
| Magic def | 40 |
| Combat | |
| Accuracy | 60 |
| Avoidability | 10 |
| Touch damage | 110 |
| Speed | 0 |
| Weak to | Ice |
| Resists | Fire |
| Info | |
| Type | |
| Monster Book | Fireboar Card |
| ID | 3210100 |
Fire Boar is a level 32 monster found in Dangerous Valley II, The Burnt Land I, Dry Rocky Mountain II and elsewhere.
The Wild Boar was training hard in the mountain plateaus when it was inspired by the heated sunlight which caused a big spark on its back. The Boars' such a fighting spirit has become a great example for all the fighters of Perion. Once in a while, though, the overly zealous Wild Boar would spark too big of a fire on its back and turn itself into a piece of roasted barbecue, offering themselves as great meals for the fighters of Perion.— Monster Book
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| Fire Boar's Tooth | 60% | 1 | |
| Leather | 5% | 1 | |
| Orange Potion | 2% | 1 | |
| White Potion | 2% | 1 | |
| Blue Potion | 2% | 1 | |
| Arwen's Glass Shoes | 2% | 1 | Quest item Arwen and the Glass Shoe |
| Snowball | 1% | 10–50 | |
| Magic Powder (White) | 1% | 1 | |
| Magic Powder (Green) | 1% | 1 | |
| Steel Ore | 0.90% | 1 | |
| Mithril Ore | 0.90% | 1 | |
| Garnet Ore | 0.90% | 1 | |
| Diamond Ore | 0.90% | 1 | |
| Fireboar Card | 0.80% | 1 | |
| Staff Production Stimulator | 0.60% | 1 | |
| Knuckler Production Stimulator | 0.60% | 1 | |
| Gun Production Stimulator | 0.60% | 1 | |
| The Summoning Rock | 0.35% | 1 | |
| Red Matty | 0.13% | 1 | |
| Green Burgler | 0.13% | 1 | |
| Gold Sylvia | 0.10% | 1 | |
| Blue Lutia | 0.10% | 1 | |
| Green Hwarang Shirt | 0.08% | 1 | |
| Brown Martial Arts Pants | 0.08% | 1 | |
| Red Hunter Boots | 0.08% | 1 | |
| Black Salt Shoes | 0.08% | 1 | |
| Red Silky Boots | 0.08% | 1 | |
| Brown Pollard | 0.07% | 1 | |
| Mithril Wand | 0.07% | 1 | |
| Crystal Wand | 0.07% | 1 | |
| Maple Staff | 0.07% | 1 | |
| Maple Kandayo | 0.07% | 1 | |
| Korean Fan | 0.05% | 1 | |
| Ryden | 0.05% | 1 | |
| Heckler | 0.05% | 1 | |
| Silver Guardian | 0.05% | 1 | |
| Wolbi Throwing-Stars | 0.01% | 1 | |
| Kumbi Throwing-Stars | 0.01% | 1 |
It also drops 76–113 Vesos (40% chance).
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 32 or higher | 19 | 37 | 11 |
| 27 (5 below) | 22 | 44 | 14 |
| 22 (10 below) | 26 | 51 | 16 |
| 17 (15 below) | 29 | 58 | 18 |
| 12 (20 below) | 33 | 65 | 21 |
Where to find
| Map | Region | Spawn points |
|---|---|---|
| Dangerous Valley II | Victoria Island | 29 |
| The Burnt Land I | Victoria Island | 20 |
| Dry Rocky Mountain II | Victoria Island | 17 |
| The Burnt Land II | Victoria Island | 13 |
| Dangerous Valley | Victoria Island | 5 |






