Monster:Timer (Lv 59): Difference between revisions
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<tr><td colspan="2" class="mv-infobox-sec">Info</td></tr> | <tr><td colspan="2" class="mv-infobox-sec">Info</td></tr> | ||
<tr><th>Type</th><td><span class="mv-badge boss">Boss</span> </td></tr> | <tr><th>Type</th><td><span class="mv-badge boss">Boss</span> </td></tr> | ||
<tr><th>Monster Book</th><td>Timer Card</td></tr> | <tr><th>Monster Book</th><td>[[Item:Timer Card|Timer Card]]</td></tr> | ||
<tr><th>ID</th><td>5220003</td></tr> | <tr><th>ID</th><td>5220003</td></tr> | ||
</table> | </table> | ||
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It also drops 630–3,089 Vesos (40% chance). | It also drops 630–3,089 Vesos (40% chance). | ||
== Accuracy needed == | |||
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both. | |||
{| class="wikitable" | |||
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits | |||
|- | |||
| data-sort-value="59" | 59 or higher || 37 || 74 || 21 | |||
|- | |||
| data-sort-value="54" | 54 (5 below) || 44 || 88 || 26 | |||
|- | |||
| data-sort-value="49" | 49 (10 below) || 51 || 102 || 30 | |||
|- | |||
| data-sort-value="44" | 44 (15 below) || 58 || 116 || 35 | |||
|- | |||
| data-sort-value="39" | 39 (20 below) || 65 || 130 || 39 | |||
|} | |||
== Skills == | == Skills == | ||
| Line 162: | Line 178: | ||
! Skill !! Kind !! MP !! Cooldown | ! Skill !! Kind !! MP !! Cooldown | ||
|- | |- | ||
| | | Heal (nearby monsters) || Heal || 10 || 20s | ||
|- | |- | ||
| | | Attack up (nearby monsters) || Buff || 5 || 10s | ||
|- | |- | ||
| | | Defense up (nearby monsters) || Buff || 5 || 10s | ||
|- | |- | ||
| | | Magic defense up (nearby monsters) || Buff || 5 || 10s | ||
|- | |- | ||
| | | Stun || Status on you || 5 || 10s | ||
|- | |- | ||
| | | Physical immune || Buff || 5 || 30s | ||
|- | |- | ||
| | | Magic immune || Buff || 5 || 30s | ||
|} | |} | ||
Latest revision as of 17:26, 3 November 2026
Timer
| Level | Lv 59 |
|---|---|
| HP | 21,000 |
| MP | 200 |
| EXP | 10,000 |
| Defence | |
| Weapon def | 180 |
| Magic def | 230 |
| Combat | |
| Accuracy | 150 |
| Avoidability | 20 |
| Touch damage | 200 |
| Speed | -30 |
| Info | |
| Type | Boss |
| Monster Book | Timer Card |
| ID | 5220003 |
Timer is a level 59 boss monster.
This is a different monster from the main Timer.
The ghost of the past that originated from the deserted land in Ludibrium. It was brought back to life due to the Dimensional Schism, and has been a follower of Papulatus ever since, pestering anyone that attempts to go near the lowest level of the Clocktower. It appears in the form of an owl clock, and it tries to cling onto the past by turning back the time.— Monster Book
Drops
It also drops 630–3,089 Vesos (40% chance).
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 59 or higher | 37 | 74 | 21 |
| 54 (5 below) | 44 | 88 | 26 |
| 49 (10 below) | 51 | 102 | 30 |
| 44 (15 below) | 58 | 116 | 35 |
| 39 (20 below) | 65 | 130 | 39 |
Skills
| Skill | Kind | MP | Cooldown |
|---|---|---|---|
| Heal (nearby monsters) | Heal | 10 | 20s |
| Attack up (nearby monsters) | Buff | 5 | 10s |
| Defense up (nearby monsters) | Buff | 5 | 10s |
| Magic defense up (nearby monsters) | Buff | 5 | 10s |
| Stun | Status on you | 5 | 10s |
| Physical immune | Buff | 5 | 30s |
| Magic immune | Buff | 5 | 30s |
Quests
- Operation Strategy 2 : Defeat the Monsters — defeat 1






