Class:Night Walker (cygnus): Difference between revisions
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{{DISPLAYTITLE:Night Walker}}{{#metadesc:Night Walker (1st job): | {{DISPLAYTITLE:Night Walker}}{{#metadesc:Night Walker (1st job): how to advance, weapons, main stat and every skill with its max level.}} | ||
<div class="mv-infobox"> | <div class="mv-infobox"> | ||
<div class="mv-infobox-title">Night Walker</div> | <div class="mv-infobox-title">Night Walker</div> | ||
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<tr><th>Required level</th><td>10</td></tr> | <tr><th>Required level</th><td>10</td></tr> | ||
<tr><th>Main stat</th><td>LUK</td></tr> | <tr><th>Main stat</th><td>LUK</td></tr> | ||
<tr><th>Weapons</th><td>Claw, Dagger</td></tr> | |||
<tr><th>Instructor</th><td>[[NPC:Eckhart (Ereve)|Eckhart]]</td></tr> | |||
<tr><th>HP per level</th><td>+22</td></tr> | |||
<tr><th>MP per level</th><td>+15</td></tr> | |||
<tr><th>SP per level</th><td>3</td></tr> | |||
<tr><th>Previous job</th><td>[[Class:Beginner|Beginner]]</td></tr> | <tr><th>Previous job</th><td>[[Class:Beginner|Beginner]]</td></tr> | ||
<tr><th>Next jobs</th><td>[[Class:Night Walker (nightwalker2)|Night Walker]]</td></tr> | <tr><th>Next jobs</th><td>[[Class:Night Walker (nightwalker2)|Night Walker]]</td></tr> | ||
</table> | </table> | ||
</div> | </div> | ||
'''Night Walker''' is a 1st job in the Thief line. | '''Night Walker''' is a 1st job in the Thief line, open from level 10. It fights with: Claw, Dagger. | ||
== How to advance == | |||
# Reach level 10 as a [[Class:Beginner|Beginner]]. | |||
# Talk to [[NPC:Eckhart (Ereve)|Eckhart]] in [[Map:Ereve|Ereve]]: Talk about my training. | |||
See [[Job Advancement]] for every job. | |||
== Skills == | == Skills == | ||
{| class="wikitable sortable" | |||
! Skill !! Type !! Max level !! Requires !! Description | |||
|- | |||
| [[Skill:Nimble Body (Night Walker)|Nimble Body]] || Passive || data-sort-value="10" | 10 || || Increases accuracy and avoidability. | |||
|- | |||
| [[Skill:Keen Eyes (Night Walker)|Keen Eyes]] || Passive || data-sort-value="8" | 8 || || Increases the range of attack for throwing weapons such as the Throwing Stars and Knives. Required Skill : At least Level 3 on Nimble Body | |||
|- | |||
| [[Skill:Disorder (Night Walker)|Disorder]] || Debuff || data-sort-value="10" | 10 || || Temporarily decreases the enemy’s Weapon Attack and Defense, eventually disabling the monster’s attack. It cannot be used on the same monster repeatedly. | |||
|- | |||
| [[Skill:Dark Sight (Night Walker)|Dark Sight]] || Buff || data-sort-value="10" | 10 || || Uses MP to hide behind the shadows. With this skill activated, the character can neither attack nor be attacked. Required Skill : At least Level 3 on Disorder | |||
|- | |||
| [[Skill:Lucky Seven (Night Walker)|Lucky Seven]] || Attack || data-sort-value="20" | 20 || || Uses MP to throw 2 Throwing Stars and inflict damage according to the LUK stats regardless of the character's level of Claw Mastery. | |||
|- | |||
| [[Skill:Darkness|Darkness]] || Summon || data-sort-value="20" | 20 || || Summons the Guardian Fairy to attack monsters nearby. | |||
|} | |||
[[Category:Classes]] | [[Category:Classes]] | ||
Latest revision as of 13:30, 3 November 2026
Night Walker
| Job | 1st job |
|---|---|
| Required level | 10 |
| Main stat | LUK |
| Weapons | Claw, Dagger |
| Instructor | Eckhart |
| HP per level | +22 |
| MP per level | +15 |
| SP per level | 3 |
| Previous job | Beginner |
| Next jobs | Night Walker |
Night Walker is a 1st job in the Thief line, open from level 10. It fights with: Claw, Dagger.
How to advance
See Job Advancement for every job.
Skills
| Skill | Type | Max level | Requires | Description |
|---|---|---|---|---|
| Nimble Body | Passive | 10 | Increases accuracy and avoidability. | |
| Keen Eyes | Passive | 8 | Increases the range of attack for throwing weapons such as the Throwing Stars and Knives. Required Skill : At least Level 3 on Nimble Body | |
| Disorder | Debuff | 10 | Temporarily decreases the enemy’s Weapon Attack and Defense, eventually disabling the monster’s attack. It cannot be used on the same monster repeatedly. | |
| Dark Sight | Buff | 10 | Uses MP to hide behind the shadows. With this skill activated, the character can neither attack nor be attacked. Required Skill : At least Level 3 on Disorder | |
| Lucky Seven | Attack | 20 | Uses MP to throw 2 Throwing Stars and inflict damage according to the LUK stats regardless of the character's level of Claw Mastery. | |
| Darkness | Summon | 20 | Summons the Guardian Fairy to attack monsters nearby. |






