Theory on Inverse Attributes of Summoned Beings (Familiars)

Theory on Inverse Attributes of Summoned Beings (Familiars)
LevelAny
ClassI/L Arch Mage
AreaEtc
Rewards700,000 EXP
ID6312

Theory on Inverse Attributes of Summoned Beings (Familiars) is a Etc quest started by Hughes the Fuse.

Part of End of Attributes: see every quest in order.

Requirements

Objectives

  1. Collect 1 Soul Pouch
  2. Collect 10 Orihalcon Plate (dropped by Giant Cake)
  3. Collect 5 Mithril Plate (dropped by Giant Cake)
  4. Collect 5 Adamantium Plate (dropped by Giant Cake)

Next

Dialogue

Offer
It sounds interesting, though. Scientists pay no attention to common sense! I'll help you out! The reason you can't learn two element-based magic is two different types of magic will always collide. So to get around this, say... summon!
What are you doing in the laboratory? Inverse element-based magic? Hmm. The Maple World's resident genius in science, Hughes the Fuse, knows magic as well as science. I've never heard about inverse element-based magic! It's nonsense!
Summon is when you call your loyal servant using magic. Usually, a summon has the same or similar power as you. If you use a summon according to inverse element-based magic, it seems possible to use another element in your attacks.
If a human learns two different kinds of magic, they collide. To get around this, other element-based magic is realized through summons. That is the principle of inverse element-based magic summon! Hahaha! What do you think of my idea? Isn't it perfect?
In progress
A draft for Summoning Frame is ready! Go and get 10Orihalcon Plate, 5 Adamantium Plate, 5 Mithril Plate, and Soul Pouch
Completion
Oh! You gathered everything. Good. Let me make Summoning Frame! It will take time to make it. Please talk to me in a few minutes.