Theory on Inverse Attributes of Summoned Beings (Familiars)
Theory on Inverse Attributes of Summoned Beings (Familiars)
| Level | Any |
|---|---|
| Class | I/L Arch Mage |
| Area | Etc |
| Rewards | 700,000 EXP |
| ID | 6312 |
Theory on Inverse Attributes of Summoned Beings (Familiars) is a Etc quest started by Hughes the Fuse.
Part of End of Attributes: see every quest in order.
Requirements
- Finish Inverse Attributes
Objectives
- Collect 1 Soul Pouch
- Collect 10 Orihalcon Plate (dropped by Giant Cake)
- Collect 5 Mithril Plate (dropped by Giant Cake)
- Collect 5 Adamantium Plate (dropped by Giant Cake)
Next
Dialogue
- Offer
- It sounds interesting, though. Scientists pay no attention to common sense! I'll help you out! The reason you can't learn two element-based magic is two different types of magic will always collide. So to get around this, say... summon!
What are you doing in the laboratory? Inverse element-based magic? Hmm. The Maple World's resident genius in science, Hughes the Fuse, knows magic as well as science. I've never heard about inverse element-based magic! It's nonsense!
Summon is when you call your loyal servant using magic. Usually, a summon has the same or similar power as you. If you use a summon according to inverse element-based magic, it seems possible to use another element in your attacks.
If a human learns two different kinds of magic, they collide. To get around this, other element-based magic is realized through summons. That is the principle of inverse element-based magic summon! Hahaha! What do you think of my idea? Isn't it perfect? - In progress
- A draft for Summoning Frame is ready! Go and get 10Orihalcon Plate, 5 Adamantium Plate, 5 Mithril Plate, and Soul Pouch
- Completion
- Oh! You gathered everything. Good. Let me make Summoning Frame! It will take time to make it. Please talk to me in a few minutes.






