Red Nirg
Red Nirg
| Level | Lv 130 |
|---|---|
| HP | 255,000,000 |
| MP | 10,000,000 |
| EXP | 4,550,000 |
| Defence | |
| Weapon def | 1,000 |
| Magic def | 850 |
| Combat | |
| Accuracy | 260 |
| Avoidability | 39 |
| Touch damage | 630 |
| Speed | -20 |
| Info | |
| Type | Boss |
| ID | 9400591 |
Red Nirg is a level 130 boss monster.
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| Dark Token | 100% | 1 | Event |
| Redner | 2% | 1 | |
| (Mastery Book) Elquines | 1.5% | 1 | |
| (Mastery Book) Snipe | 1.5% | 1 | |
| (Mastery Book) Elemental Boost | 1.5% | 1 | |
| (Mastery Book) Triple Throw | 1% | 1 | Event |
| (Mastery Book) Triple Throw | 1% | 1 | Event |
| Mark of Naricain | 0.80% | 1 |
It also drops 260–390 Vesos.
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 130 or higher | 72 | 144 | 40 |
| 125 (5 below) | 86 | 171 | 49 |
| 120 (10 below) | 100 | 199 | 57 |
| 115 (15 below) | 113 | 226 | 65 |
| 110 (20 below) | 127 | 253 | 74 |
Skills
| Skill | Kind | MP | Cooldown |
|---|---|---|---|
| Summon | Calls monsters | 0 | 90s |
| Summon | Calls monsters | 0 | 120s |
| Summon | Calls monsters | 0 | 120s |
| Summon | Calls monsters | 0 | 120s |
| Summon | Calls monsters | 0 | 90s |
| Attack up (nearby monsters) | Buff | 10 | 40s |






