Memory Guardian
LevelLv 98
HP53,000
MP200
EXP3,600
Defence
Weapon def870
Magic def530
Combat
Accuracy200
Avoidability37
Touch damage460
Speed-60
ResistsLightning, Poison
Info
Type
Monster BookMemory Guardian Card
ID8200003

Memory Guardian is a level 98 monster found in Memory Lane3, Memory Lane4, Memory Lane5.

Other monsters with this name: Memory Guardian (Lv 93).
The chief of the Memory Guardians stands at Memory Lane, beyond the Gate of the Past, inside the Temple of Time. Its sole purpose is to protect Rhinne, the Goddess of Time. Compared to other guardians, its armor seems more sturdy and brilliantly decorated. It once was a human knight, but throughout the many years of protecting the goddess inside the temple, it has cast off its humanness. Now it only exists to serve the goddess. The only evidence left that it was once human is its heart that contains beautiful memories.— Monster Book

Drops

Item Rate Quantity Notes
Green Helmet 60% 1
Mana Elixir 2% 1
Unagi 2% 1
Black Armor Fragment 2% 1
Wisdom Crystal Ore 1% 1
Magic Powder (White) 1% 1
Magic Powder (Purple) 1% 1
Gold Ore 0.90% 1
Topaz Ore 0.90% 1
Memory Guardian Card 0.80% 1
One-Handed Axe Forging Stimulator 0.60% 1
Knuckler Production Stimulator 0.60% 1
(Mastery Book) Combo Tempest 20 0.15% 1
Dark Arlic Helmet 0.13% 1
Dark Imperial 0.10% 1
Piece of Time 0.10% 1
Red Osfa Suit 0.08% 1
Red Osfa Pants 0.08% 1
Black Markintz 0.08% 1
Scroll for Shield for HP 10% 0.07% 1
Scroll for Pole-Arm for Accuracy 30% 0.07% 1
Red Osfa Suit 0.07% 1
Black Oriental Fury Coat 0.07% 1
Red Osfa Pants 0.07% 1
Colonian Axe 0.07% 1
Varkit 0.05% 1
King Cent 0.05% 1
(Mastery Book) Blast 0.05% 1
(Mastery Book) Bow Expert 0.05% 1
(Mastery Book) Piercing Arrow 0.05% 1
(Mastery Book) Super Transformation 0.05% 1
Shiny Bullet 0.05% 1
Scroll for Shield for HP 60% 0.03% 1
Scroll for Pole-Arm for Accuracy 60% 0.03% 1
Scroll for Claw for ATT 0.03% 1

It also drops 640–949 Vesos (40% chance).

Accuracy needed

How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.

Your level Weapon: starts hitting Weapon: always hits Magic: always hits
98 or higher 69 137 38
93 (5 below) 82 163 46
88 (10 below) 94 188 54
83 (15 below) 107 214 62
78 (20 below) 120 240 70

Where to find

Map Region Spawn points
Memory Lane3 Temple of Time 34
Memory Lane4 Temple of Time 10
Memory Lane5 Temple of Time 7

Quests