King Clang
LevelLv 55
HP25,000
MP200
EXP1,210
Defence
Weapon def120
Magic def120
Combat
Accuracy100
Avoidability20
Touch damage165
Speed-20
Info
TypeBoss
Monster BookKing Clang Card
ID5220000

King Clang is a level 55 boss monster.

This is a different monster from the main King Clang.
A A beautiful blue-shelled crab that has migrated to Florina Beach from the Tropics. It usually hides inside its shell until someone awakens it by tapping its shell. When attacked by its pincers that usually remain hidden inside the shell, one will become temporarily immobile.— Monster Book

Drops

Item Rate Quantity Notes
Dark Token 100% 1 Event
Lorang Claw 60% 1
Clang Claw 60% 1
Arrow for Bow 30% 100–125
Arrow for Crossbow 30% 100–125
White Potion 20% 1
Blue Potion 20% 1
Ice Cream Pop 20% 1
Dexterity Potion 20% 1
Adamantium Ore 9% 1
Sapphire Ore 9% 1
King Clang Card 2.4% 1
Red Oriental Helmet 1.5% 1
Dark Seraphis 1.5% 1
Dark Identity 1.5% 1
Black Polyfeather Hat 1.5% 1
Purple Cast Linen 1.5% 1
Dark Clench 1% 1
Dark Manute 1% 1
Dark Garner 1% 1
Gold Pow 1% 1
Black Schult 1% 1
Scroll for Cape for MaxHP 1% 1–4
Scroll for Dagger for ATT 1% 1–4
Dark Orientican 0.80% 1
Dark Scorpio 0.80% 1
Red Ice Queen 0.80% 1
Bloody Mantis 0.80% 1
Pink Goldrunners 0.80% 1
Red Gore Boots 0.80% 1
Blood Camel Boots 0.80% 1
Dark Moss Boots 0.80% 1
Black Basile Boots 0.80% 1
Dark Anakamoon 0.70% 1
Red Tai 0.70% 1
Red Choro 0.70% 1
Dark Anakarune 0.70% 1
Black Royal Barone 0.70% 1
Blue Seal Cushion 0.50% 1
Scroll for Helmet for HP 0.30% 1
Scroll for Overall Armor for INT 0.30% 1
Scroll for Shoes for DEX 0.30% 1
Scroll for Shoes for Jump 0.30% 1
Scroll for Shoes for Speed 0.30% 1
Scroll for Gloves for DEX 0.30% 1
Scroll for Gloves for ATT 0.30% 1
Scroll for Shield for DEF 0.30% 1
Scroll for Cape for Magic Def. 0.30% 1
Scroll for Cape for STR 0.30% 1
Scroll for Cape for LUK 0.30% 1
Scroll for One-Handed Sword for ATT 0.30% 1
Scroll for Crossbow for ATT 0.30% 1
Scroll for Claw for ATT 0.30% 1
Scroll for Pet Equip. for Speed 0.30% 1

It also drops 552–2,709 Vesos (40% chance).

Accuracy needed

How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.

Your level Weapon: starts hitting Weapon: always hits Magic: always hits
55 or higher 37 74 21
50 (5 below) 44 88 26
45 (10 below) 51 102 30
40 (15 below) 58 116 35
35 (20 below) 65 130 39

Skills

Skill Kind MP Cooldown
Stun Status on you 3 15s
Summon Calls monsters 0 10s
Attack up (nearby monsters) Buff 5 10s
Defense up (nearby monsters) Buff 5 10s
Magic defense up (nearby monsters) Buff 5 10s
Heal (nearby monsters) Heal 10 30s

Quests