Dyle
Dyle
| Level | Lv 65 |
|---|---|
| HP | 31,000 |
| MP | 200 |
| EXP | 810 |
| Defence | |
| Weapon def | 190 |
| Magic def | 220 |
| Combat | |
| Accuracy | 150 |
| Avoidability | 30 |
| Touch damage | 190 |
| Speed | -30 |
| Info | |
| Type | Boss |
| ID | 9300194 |
Dyle is a level 65 boss monster.
This is a different monster from the main Dyle.
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| Increases Physical Attack Rate | 20% | 1 | |
| Increases Magic Attack Rate | 20% | 1 | |
| Increases Physical Defense Rate | 20% | 1 | |
| Increases Magic Defense Rate | 20% | 1 | |
| Increases Accuracy | 20% | 1 | |
| Increases Avoidability | 20% | 1 | |
| Increases Speed | 20% | 1 | |
| Increases Max HP | 20% | 1 | |
| Increases Max MP | 20% | 1 | |
| Dyle Card | 2.4% | 1–4 |
It also drops 130–195 Vesos.
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 65 or higher | 56 | 111 | 31 |
| 60 (5 below) | 66 | 132 | 38 |
| 55 (10 below) | 77 | 153 | 44 |
| 50 (15 below) | 87 | 174 | 51 |
| 45 (20 below) | 98 | 195 | 57 |
Skills
| Skill | Kind | MP | Cooldown |
|---|---|---|---|
| Heal (nearby monsters) | Heal | 10 | 20s |
| Attack up (nearby monsters) | Buff | 5 | 35s |
| Defense up (nearby monsters) | Buff | 5 | 30s |
| Magic defense up (nearby monsters) | Buff | 5 | 40s |
| Summon | Calls monsters | 0 | 15s |






