Chief Memory Guardian

Chief Memory Guardian
LevelLv 101
HP59,000
MP200
EXP3,900
Defence
Weapon def910
Magic def540
Combat
Accuracy205
Avoidability37
Touch damage500
Speed-50
ResistsLightning, Poison
Info
Type
Monster BookChief Memory Guardian Card
ID8200004

Chief Memory Guardian is a level 101 monster found in Memory Lane4, Memory Lane5.

Other monsters with this name: Chief Memory Guardian (Lv 93).
The chief of the Memory Guardians stands at Memory Lane, beyond the Gate of the Past, inside the Temple of Time. Its sole purpose is to protect Rhinne, the Goddess of Time. Compared to other guardians, its armor seems more sturdy and brilliantly decorated. It once was a human knight, but throughout the many years of protecting the goddess inside the temple, it has cast off its humanness. Now it only exists to serve the goddess. The only evidence left that it was once human is its heart that contains beautiful memories.— Monster Book

Drops

Item Rate Quantity Notes
Green Heart 60% 1
Mana Elixir 2% 1
Sunset Dew 2% 1
Unagi 2% 1
Black Armor Fragment 2% 1
Wisdom Crystal Ore 1% 1
Steel Ore 0.90% 1
Black Crystal Ore 0.90% 1
Chief Memory Guardian Card 0.80% 1
One-Handed Blunt Weapon Forging Stimulator 0.60% 1
Gun Production Stimulator 0.60% 1
(Skill Book) Combo Barrier 0.15% 1
(Mastery Book) Overswing 30 0.15% 1
(Mastery Book) High Defense 20 0.15% 1
Red Osfa Hat 0.13% 1
Green Sage 0.10% 1
Piece of Time 0.10% 1
Dark Valkyrie 0.08% 1
Blood Valkyrie Skirt 0.08% 1
Dark War Greave 0.08% 1
Scroll for Helmet for INT 10% 0.07% 1
Scroll for Spear for Accuracy 30% 0.07% 1
Scroll for Gun for ATT 0.07% 1
Dark Ades 0.07% 1
Green Hoflon 0.07% 1
Sparta 0.07% 1
Leomite 0.07% 1
White Fangz 0.05% 1
(Mastery Book) Blind 0.05% 1
(Mastery Book) Frostprey 0.05% 1
(Mastery Book) Frostprey 0.05% 1
Scroll for Helmet for INT 60% 0.03% 1
Scroll for Spear for Accuracy 60% 0.03% 1
Scroll for Gun for Attack 60% 0.03% 1

It also drops 640–955 Vesos (40% chance).

Accuracy needed

How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.

Your level Weapon: starts hitting Weapon: always hits Magic: always hits
101 or higher 69 137 38
96 (5 below) 82 163 46
91 (10 below) 94 188 54
86 (15 below) 107 214 62
81 (20 below) 120 240 70

Where to find

Map Region Spawn points
Memory Lane4 Temple of Time 25
Memory Lane5 Temple of Time 14

Quests