Mini Dungeons
Mini Dungeons are private hunting rooms. Each one sits behind a portal in an ordinary hunting map. Walk in alone or with your party, and you get a copy of the room that nobody else can enter, full of monsters that keep coming back, for up to two hours.
How they work
- Enter through the Mini Dungeon portal on its entrance map (stand on it and press Up).
- Go in alone, or as the party leader: every party member standing on the same map comes in with you. A party member who is not the leader cannot open the door: "Only solo or party leaders are supposed to enter the Mini-Dungeon."
- Each party gets its own copy of the room. If every copy is taken you see "All of the Mini-Dungeons are in use right now, please try again later."
- A clock shows the time left. When it runs out, everyone is sent back to the entrance map.
- If the party leader leaves, or the party gets a new leader, the room closes and everyone goes back to the entrance map. When the last player leaves, the room closes too.
- You cannot change channels inside a Mini Dungeon.
- The monsters respawn the way they do on a normal hunting map, and give their normal EXP and drops.
Every Mini Dungeon
Tip A Mini Dungeon is a good place to train without other players taking your monsters. Bring your party: the EXP is shared as usual.






