An Incident, and the Missing Alchemist Quest Guide

At a glance
Level52 or higher
Start and endBedin in Lab - 1st Floor Hallway, Magatia
Before itHelping Out Bedin and Getting in the Way of Alcadno
ItemSecret Document (the Magatia one: "secretive document written with codes")
Reward51,000 EXP
UnlocksCarson's Experiment (level 70) and Parwen's Lab
RepeatOnce per character

An Incident, and the Missing Alchemist is the Magatia quest where Bedin sends you into a pitch-dark copy of the Alcadno laboratory to find a secret document. The reports said the door in the lab led to a monster map instead, so the document could not be found and the quests behind this one were locked. This is the current route.

The Bedin chain

Quest Level What to do EXP
Helping Out Bedin 35 Bring 50 Flaming Desert and 5 Silver Ore 140,000
Getting in the Way of Alcadno 52 Defeat 200 Reinforced Mithril Mutae 100,000
An Incident, and the Missing Alchemist 52 Bring Bedin the Secret Document from the Dark Lab 51,000
Carson's Experiment 70 Carson in the Zenumist Society: bring back the Lightless Magic Device 160,000
Parwen's Lab 70 Also needs Parwen the Ghost and Destroy the Roid. Defeat 200 Saitie 310,000

Finding the document

  1. Accept the quest from Bedin. He tells you to go to Lab - Area A-3, where the lab should be empty with the lights out.
  2. Walk through the laboratory to Lab - Area B-3 (Alcadno Research Institute) and take the door at the top.
  3. While the quest is open and you do not yet hold the document, the door takes you into the Dark Lab, a pitch-dark copy of the lab. Without the quest, or once you already hold the document, the same door leads to the normal Lab - Area A-3 with its monsters.
  4. In the Dark Lab, search the hidden object called "Alcando's Cabinet". It has no name tag and no picture to speak of; click the spot where it stands. Nothing is said when it works: the Secret Document appears in your ETC tab. If your ETC tab is full it says: "Have a ETC slot available to get the Alcadno's secret document."
  5. Leave the lab and return to Bedin. He finds the document is flawed and pays 51,000 EXP, and opens Carson's Experiment and the later quests.

Carson's Experiment

Carson sends you to the Closed Lab to put down the Homuns, recover the Magic Device they stole and throw it into the Pentagram of Alchemy at the centre of the Closed Lab. Bring the used-up Lightless Magic Device back to Carson. The quest says that if you give up, you will not get the clues on the missing alchemist.

Common problems

"The door in Lab - Area B-3 leads to the monster map."
Fixed. It does so when you do not have the quest open. Accept An Incident, and the Missing Alchemist first, and do not already carry the document.
"I can't find the Secret Document."
It comes from the cabinet in the Dark Lab, and a successful click gives you the item without any message. Check your ETC tab.
"Carson's Experiment and Parwen's Lab are not offered."
Both need An Incident, and the Missing Alchemist completed first. Parwen's Lab needs two more quests as well.

See also