At a glance
MedalsBeginner, Junior, Veteran and Master Adventurer
Levels8, 30, 70 and 120
HowAutomatic when you reach the level
Goes toYour Equip inventory
CostFree, once per character

The Adventurer Medals are four rank medals that every character earns just by levelling up. Each one shows its rank as a title with your character's name when it is worn in the Medal slot.

The four ranks

Medal Earned at Stats
Beginner Adventurer Medal Level 8 +50 HP, +50 MP
Junior Adventurer Medal Level 30 +100 HP, +100 MP
Veteran Adventurer Medal Level 70 +1 STR, +1 DEX, +1 INT, +1 LUK, +150 HP, +150 MP
Master Adventurer Medal Level 120 +2 STR, +2 DEX, +2 INT, +2 LUK, +200 HP, +200 MP
  • Every class earns them. Only your level matters.
  • Each medal can be worn from the level shown above, and it has no upgrade slots.
  • You get one of each per character.

How you get them

  1. Reach the level. A message tells you which medal you earned, for example "You've earned the Junior Adventurer Medal!"
  2. The medal is placed in your Equip inventory automatically. Nothing to click and no NPC to visit.
  3. If you reach a later rank first (for example, a character that was already level 75), you receive every rank you qualify for, lowest first.
  • Full Equip tab: the medal is not lost. You see "Your Equip inventory is full - the Junior Adventurer Medal is being held for you. Make room to receive it." Free a slot and it arrives on its own. It is tried again whenever your inventory changes or you level up.
!
Warning Each medal is given only once. If you drop, sell or trade it away, it is not handed out again.
★
Different from the original game Unlike the original game, these medals can be traded to other players. A traded medal is not replaced.

Wearing them

  • Put the medal in the Medal equipment slot from your Item window, or type /medal. The medal window (/achievements) lists the four ranks and every other medal you own.
  • Only one medal can be worn at a time.

Other title medals you can earn

More medals come from title challenges. Most are given by Dalair, the Monk of Honor, who stands in most towns: Henesys Park, Ellinia, Perion, Kerning City, Lith Harbor, Sleepywood, Nautilus Harbor, Orbis, El Nath, Ludibrium, Omega Sector, Korean Folk Town, Aquarium, Leafre, Mu Lung, Herb Town, Ariant and Magatia.

Dalair's challenges

Medal Level to start What you must do Stats
Persevering Challenger Medal 10 Finish the daily round of all three Sleepywood DANGER! boards (see Sleepywood Wanted Quests) +1 STR
Monster Expert Medal 10 Record 30 Monster Book cards +1 INT
Lovely Pet Owner Medal Any Raise a pet to more than 1,400 closeness +1 DEX
Diligent Explorer Medal 20 Within 30 days of accepting, play 3 hours or more in a row on 27 different days +1 STR, +1 DEX, +1 INT, +1 LUK, +20 HP
Quest Specialist Medal 30 Complete 800 quests (event quests do not count) +3 STR, +3 DEX, +3 INT, +3 LUK, +10 avoidability, +10 jump
Gallant Warrior Medal 180 (Warriors) Reach level 200 +50 HP, +3 weapon attack, +5 accuracy
Wiseman Medal 180 (Magicians) Reach level 200 +50 HP, +8 magic attack, +5 avoidability
Lord Sniper Medal 180 (Bowmen) Reach level 200 +50 HP, +3 weapon attack, +5 avoidability
Legendary Thief Medal 180 (Thieves, Dual Blades) Reach level 200 +50 HP, +3 weapon attack, +5 avoidability
King Pirate Medal 180 (Pirates) Reach level 200 +50 HP, +3 weapon attack, +5 accuracy

The last five medals in the table can be worn from level 200.

!
Warning The Diligent Explorer challenge has a 30-day time limit from when you accept it. Hand it in to Dalair before the time runs out.

The Rememberer's spirit titles

The Rememberer, in Sleepywood, gives four spirit titles. Each one needs the one before it.

Medal Level to start What you must do Stats Wear from
Spirit Diviner Medal 40 Defeat 444 each of Zombie Lupin, Platoon Chronos, Master Chronos, Mummydog and Wraith. Record a Monster Book card for each one. +33 MP, +10 weapon defence, +10 magic defence Level 46
Soul Conjurer Medal 57 Defeat 444 each of Skeleton Soldier, Officer Skeleton, Coolie Zombie and Miner Zombie, and 44 Zombie Mushmoms. Record a Monster Book card for each one. +1 all stats, +55 MP, +15 weapon defence, +15 magic defence Level 62
Soul Guardian Medal 67 Defeat 444 each of Soul Teddy, Master Soul Teddy, Saitie, Dark Klock and Master Death Teddy. Record a Monster Book card for each one. +2 all stats, +77 MP, +20 weapon defence, +20 magic defence Level 75
Saint Exorcist Medal 92 Defeat 444 each of Bone Fish, Phantom Watch, Grim Phantom Watch, Skelegon and Skelosaurus. Record a Monster Book card for each one. +3 all stats, +99 MP, +25 weapon defence, +25 magic defence Level 100
i
"All stats" means STR, DEX, INT and LUK.

Medals covered elsewhere

Medals from other activities are covered on their own pages: the Cygnus Knight rank medals (Cygnus Knight Advancement), the Aran medals, the combo titles (Holiday Quests), Mu Lung Dojo and Nett's Pyramid.

See also