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Guild Unions
Who to talk toLenario, Guild Headquarters, Orbis
Formed byTwo Guild Masters in the same party, both in the Headquarters
Cost to form2,000,000 Vesos
Size2 guilds at first, up to 5
Cost to add a slot1,000,000 Vesos each (3 purchases to reach 5 guilds)
Union windowPress G, then the Guild Alliance tab

A Guild Union (called a Guild Alliance on the tab in the User List) joins two to five guilds into one super-group with its own chat line, notice, rank titles and leadership. Unions are created and enlarged by Lenario, the Manager of Guild Union, in the Guild Headquarters in Orbis, and managed afterwards from the Guild Alliance tab of the User List.

Forming a union

Only a guild's Master can form a union. You need two Masters, from two different guilds that are not in any union yet.

  1. Both Masters travel to the Guild Headquarters <Hall of Fame> in Orbis (see Creating a Guild for directions) and stand there on the same channel.
  2. One Master creates a party and invites the other Master (see Party). The party must contain exactly two guild Masters, and whoever leads the party will be the head of the union, so choose carefully.
  3. The party leader talks to Lenario and picks I want to make a Guild Union.
  4. Lenario names the fee, 2,000,000 Vesos. Choose Yes.
  5. Type the union's name and confirm it. The name is 1 to 12 characters long with no spaces, is not already used by another union (capital letters do not make a name different), and has to pass the same name filter as characters and guilds.
  6. Lenario forms the union: You have successfully formed a Guild Union. The fee is taken from the Vesos you carry.

The party leader's Master becomes the Union Master (union rank 1); the other guild's Master becomes union rank 2. Everybody else in both guilds starts at rank 5. A new union has room for 2 guilds.

What can go wrong

What Lenario says Why
Hello there! I'm Lenario. Just guild masters can attempt to form guild unions. You are not the Master of a guild.
If you want to form a guild union, please tell your party leader to talk to me. You are not leading the party.
You can not create a Guild Union while your guild is already registered in another. Your guild is already in a union.
This name is unavailable, please choose another one. The name is taken, too long, contains a space or is refused by the filter. You are asked for another name.
You don't have enough vesos for this request. You are short of the 2,000,000 Vesos.
Please check if you and the other one guild leader in your party are both here on this room right now, and make sure both guilds are currently unregistered on unions. No other guild leaders should be present with you 2 on this process. The party does not have exactly two Masters in the room (one missing, a third present, or someone not online), or the other guild is already in a union.

Adding guilds

A new union has room for only two guilds. To add a slot the Union Master talks to Lenario, chooses I want to add more guilds for the Guild Union. and pays 1,000,000 Vesos per slot, up to a maximum of five guilds. After that Lenario tells them the alliance has already reached its maximum capacity.

Then fill the slot from the Guild Alliance tab:

  1. The Union Master or the master of another member guild (union rank 1 or 2) presses INVITE and types the name of the guild to invite.
  2. The invited guild's Master must be online. They see a Yes/No invitation (it lasts 3 minutes) and can accept or decline; the game also honours the ALLIANCE INVITE setting in the Game Option window, answering for them when it is set to DENY.
  3. When the Master accepts, the whole union is told The guild [Name] has joined the alliance. The new guild's Master becomes union rank 2 and everyone else in that guild starts at rank 5.

Inviting is refused if the target guild does not exist, is already in a union, has its Master offline or busy with another invitation, or if the union is full.

Ranks in a union

Union rank Who Can do
1 (Union Master) The Master of the guild that heads the union Everything below, plus rename the five union titles, hand the union to another guild's Master, add slots and break the union up at Lenario
2 The Master of every other member guild Invite guilds, expel guilds, set the union notice and move members between union ranks 3 to 5
3, 4, 5 Everyone else in the member guilds Chat and read the union notice

The default titles are Master, Jr. Master and Member (three times); the Union Master can rename them in the union's INFO panel, with the same length rules as guild titles (4 to 10 characters, with the first three always filled in).

Managing a union

The Guild Alliance tab lists each member guild with its members, much like the Guild tab. Select a row and use:

  • INVITE: bring in another guild (rank 1 or 2).
  • WITHDRAW: your guild leaves the union. Only the Master of a member guild can do this, and the guild that heads the union cannot leave.
  • EXPEL (on a guild's row): remove a member guild (rank 1 or 2). The head guild and your own guild cannot be expelled.
  • Change leader: the Union Master hands leadership to another member guild's Master.
  • Up / Down: move a member one step between union ranks 3, 4 and 5.
  • Pencil: set the union notice, up to 100 characters (empty clears it).
  • INFO: view and edit the five union titles.
  • CHAT: switch your chat bar to the To Alliance target, which talks to every character in every guild of the union.

Everyone in the union is told when a guild joins, leaves or is expelled, when leadership changes, and when the notice changes.

Ending a union

  • The Union Master can break the union up for free at Lenario (I want to break up the Guild Union.). All member guilds leave it and every union rank is reset.
  • If the guild that heads the union is disbanded, the whole union goes with it.
  • If any other member guild is disbanded, it simply drops out of the union.

See also