Horntail: Difference between revisions
MapleVerse wiki content |
MapleVerse wiki content |
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| Line 128: | Line 128: | ||
| Horned Tail Card | | Horned Tail Card | ||
| 2.4% | | 2.4% | ||
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| [[Item:Perfect Pitch|Perfect Pitch]] | |||
| 80% (the real chance), only while you have [[Perfect Pitch Quest Guide|Gaga's Perfect Pitch quest]] open and still need notes; each player rolls for their own | |||
|} | |} | ||
Horntail drops no Dark Token. A world-wide victory message is shown. | Horntail drops no Dark Token. A world-wide victory message is shown. | ||
Latest revision as of 15:30, 5 November 2026
| Where | Horntail's Cave, through the Cave of Trial I and II |
|---|---|
| Entry | Expedition formed by the Mark of the Squad at Entrance to Horntail's Cave |
| Players | 6 to 30 |
| Level | 100 to 255 to enter; the parts are level 160 |
| Needs | A Certificate of the Dragon Squad, or a cleared Trial Grounds within the last 2 hours |
| Time limit | 120 minutes, restarted to 60 minutes when Horntail is summoned |
| Attempts | 2 per character per day (resets 00:00 UTC) |
| Total HP | 2,090,000,000 (eight parts) plus two heads of 330,000,000 |
Horntail is the dragon of Leafre's Cave of Life: two guardian heads in two trial caves, then a body whose eight parts must all be destroyed. How to qualify is in Boss Prerequisite Quests; limits shared by all bosses are in Boss Rules.
Forming the expedition
- At the Entrance to Horntail's Cave talk to the Mark of the Squad. Below level 100: "You do not meet the criteria to battle mighty Horntail!"
- Choose "Lets get this going!" to become captain (needs the Certificate or Trial Grounds access, and an attempt left today). Others talk to the NPC to join; the same checks apply to each.
- You have 5 minutes. The captain needs at least 6 registered players to choose "Start the fight!"; the attempt is spent for every connected member. Those standing on the map are moved to the Cave of Trial I.
- Members who were elsewhere can talk to the NPC afterwards and be let in. Dying removes you from the cave but not from the expedition; the way back costs no attempt.
The caves
- Cave of Trial I: kill Horntail's Left Head (330,000,000 HP, level 160, 9,732,030 EXP). The door onward stays sealed ("Horntail's Seal is Blocking this Door.") until it dies.
- Cave of Trial II: kill the Right Head (same numbers). When both heads are dead the way to Horntail's Cave opens.
- Both heads use Weapon and Magic Immunity (40 seconds each, 60 second cooldown), call Red, Blue and Dark Wyverns as they lose health (at 95%, 75% and 45%), can force a player to walk or freeze in place for 10 seconds, and have attacks that set HP and MP to 1 (the Left Head's are ice, the Right Head's lightning).
- Crystal of Roots inside lets you leave.
Horntail's Cave
Attack the sealed statue in the cave until it breaks. The game announces "From the depths of his cave, here comes Horntail!" and about five seconds later the body and its eight parts rise. The remaining time becomes 60 minutes.
The bar everyone sees is the body (2,090,000,000 HP), but damage to a part only moves the bar; the body heals back anything it takes directly. Horntail dies when all eight parts are dead.
| Part | HP | EXP | PDef / MDef | Avoid | What it does |
|---|---|---|---|---|---|
| Head A | 330,000,000 | 13,902,900 | 1,760 / 1,840 | 43 | Ice attacks including an HP-1 shot; immunities; wyvern summons. |
| Head B | 490,000,000 | 20,673,700 | 0 / 0 | 45 | Fire attacks including an HP-1 shot; immunities; wyvern summons; Dispel below 60% and 30% HP. |
| Head C | 330,000,000 | 13,902,900 | 0 / 0 | 43 | Lightning attacks including an HP-1 tall bolt; immunities; wyvern summons. |
| Left Hand | 230,000,000 | 9,689,900 | 0 / 0 | 40 | Drains 3,000 MP; Dispel; raises its group's weapon defence; Seduce. |
| Right Hand | 230,000,000 | 9,689,900 | 0 / 0 | 40 | Drains 3,000 MP; Seal (30 s), Darkness (30 s), Weakness (30 s); raises magic defence; Seduce. |
| Wings | 270,000,000 | 11,375,100 | 0 / 0 | 42 | Calls Green and Dark Cornians; heals the parts (47,500 to 99,950 HP per cast, 142,500 to 299,850 below 30%); Power Up and Magic Up for the parts. |
| Legs | 130,000,000 | 5,476,900 | 0 / 0 | 42 | Four melee swings (damage stat 950), two of which stun for 2 seconds. |
| Tails | 80,000,000 | 3,370,400 | 0 / 0 | 40 | Wide melee swing (850) and a 20-second poison mist. |
Total EXP of the whole fight, heads included: 107,545,760, shared by damage dealt. Bosses cannot be stunned, frozen, sealed or slowed by your skills.
Seduce makes a player walk in one direction, or stand frozen, for 10 seconds. Seal, Darkness and Weakness are cured by Holy Water, Eyedrops or Tonic; an All Cure Potion cures them all. The immunities mean one damage per hit from the blocked kind: mix attackers.
Rewards
Only the body carries loot, and it is free for anyone nearby for three minutes. Etc items roll at double their listed chance.
| Item | Chance |
|---|---|
| Nine Spirit's Egg | 100% |
| Elixir, Power Elixir, Mana Elixir, Reindeer Milk, Sunset Dew | 80% each |
| Horntail Necklace | 15% |
| 15 weapons (Sparta, Tomahawk, Dragon Carabella, Dragon Axe, The Beheader and others) | 15% each |
| 21 weapons (Dragon Kanzir, Dragon Shiner Bow, Dragonfire Revolver and others) | 11% each |
| Mastery Books (Final Blow 30, Combo Tempest 30, Combo Barrier 30) | 7.5% each |
| Chaos Scroll 60%; six 60% scrolls | 6.5% each |
| 14 more Mastery Books including Triple Throw (master level 30), Genesis, Blizzard | 2.5% each |
| Horned Tail Card | 2.4% |
| Perfect Pitch | 80% (the real chance), only while you have Gaga's Perfect Pitch quest open and still need notes; each player rolls for their own |
Horntail drops no Dark Token. A world-wide victory message is shown.
Common problems
- The door will not open: the heads must be dead (one for the second cave, both for the cave).
- Mark of the Squad refuses you: you need the Certificate, or must have cleared the Trial Grounds within two hours.
- You died: you appear in Leafre; use the NPC to be let back in.






