Monster:King Sage Cat: Difference between revisions
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It also drops 154–231 Vesos. | It also drops 154–231 Vesos. | ||
== Accuracy needed == | |||
How much accuracy you need to hit it. Weapon attacks use the '''ACC''' in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both. | |||
{| class="wikitable" | |||
! Your level !! Weapon: starts hitting !! Weapon: always hits !! Magic: always hits | |||
|- | |||
| data-sort-value="77" | 77 or higher || 50 || 100 || 28 | |||
|- | |||
| data-sort-value="72" | 72 (5 below) || 60 || 119 || 34 | |||
|- | |||
| data-sort-value="67" | 67 (10 below) || 69 || 138 || 40 | |||
|- | |||
| data-sort-value="62" | 62 (15 below) || 79 || 157 || 46 | |||
|- | |||
| data-sort-value="57" | 57 (20 below) || 88 || 175 || 52 | |||
|} | |||
== Where to find == | == Where to find == | ||
| Line 46: | Line 62: | ||
! Skill !! Kind !! MP !! Cooldown | ! Skill !! Kind !! MP !! Cooldown | ||
|- | |- | ||
| | | Heal (nearby monsters) || Heal || 10 || 30s | ||
|- | |- | ||
| | | Attack up (nearby monsters) || Buff || 5 || 10s | ||
|- | |- | ||
| | | Defense up (nearby monsters) || Buff || 5 || 10s | ||
|- | |- | ||
| | | Magic defense up (nearby monsters) || Buff || 5 || 10s | ||
|- | |- | ||
| | | Physical immune || Buff || 5 || 30s | ||
|} | |} | ||
Latest revision as of 17:26, 3 November 2026
King Sage Cat
| Level | Lv 77 |
|---|---|
| HP | 108,000 |
| MP | 520 |
| EXP | 9,000 |
| Defence | |
| Weapon def | 520 |
| Magic def | 410 |
| Combat | |
| Accuracy | 160 |
| Avoidability | 27 |
| Touch damage | 320 |
| Speed | -30 |
| Info | |
| Type | Boss |
| ID | 9500352 |
King Sage Cat is a level 77 boss monster found in Stage 16 <Priest Cat>, Stage 16 <Priest Cat>.
Other monsters with this name: King Sage Cat (Lv 77), King Sage Cat (Lv 77).
Drops
| Item | Rate | Quantity | Notes |
|---|---|---|---|
| King Sage Cat Card | 2.4% | 1–4 |
It also drops 154–231 Vesos.
Accuracy needed
How much accuracy you need to hit it. Weapon attacks use the ACC in your Stat window. Spells use your magic accuracy: INT divided by 10 plus LUK divided by 10, each rounded down. Being below the monster's level raises both.
| Your level | Weapon: starts hitting | Weapon: always hits | Magic: always hits |
|---|---|---|---|
| 77 or higher | 50 | 100 | 28 |
| 72 (5 below) | 60 | 119 | 34 |
| 67 (10 below) | 69 | 138 | 40 |
| 62 (15 below) | 79 | 157 | 46 |
| 57 (20 below) | 88 | 175 | 52 |
Where to find
| Map | Region | Spawn points |
|---|---|---|
| Stage 16 <Priest Cat> | Victoria Island | 1 |
| Stage 16 <Priest Cat> | Victoria Island | 1 |
Skills
| Skill | Kind | MP | Cooldown |
|---|---|---|---|
| Heal (nearby monsters) | Heal | 10 | 30s |
| Attack up (nearby monsters) | Buff | 5 | 10s |
| Defense up (nearby monsters) | Buff | 5 | 10s |
| Magic defense up (nearby monsters) | Buff | 5 | 10s |
| Physical immune | Buff | 5 | 30s |






