Class:Packmaster: Difference between revisions

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{{DISPLAYTITLE:Packmaster}}{{#metadesc:Packmaster (3rd job): requirements and skills.}}
{{DISPLAYTITLE:Packmaster}}{{#metadesc:Packmaster (3rd job): how to advance, weapons, main stat and every skill with its max level.}}
<div class="mv-infobox">
<div class="mv-infobox">
<div class="mv-infobox-title">Packmaster</div>
<div class="mv-infobox-title">Packmaster</div>
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<tr><th>Required level</th><td>70</td></tr>
<tr><th>Required level</th><td>70</td></tr>
<tr><th>Main stat</th><td>STR</td></tr>
<tr><th>Main stat</th><td>STR</td></tr>
<tr><th>Instructor</th><td>[[NPC:Wren|Wren]]</td></tr>
<tr><th>HP per level</th><td>+14</td></tr>
<tr><th>MP per level</th><td>+11</td></tr>
<tr><th>SP per level</th><td>3</td></tr>
<tr><th>Previous job</th><td>[[Class:Wrangler|Wrangler]]</td></tr>
<tr><th>Previous job</th><td>[[Class:Wrangler|Wrangler]]</td></tr>
<tr><th>Next jobs</th><td>[[Class:Wild Sovereign|Wild Sovereign]]</td></tr>
<tr><th>Next jobs</th><td>[[Class:Wild Sovereign|Wild Sovereign]]</td></tr>
</table>
</table>
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'''Packmaster''' is a 3rd job in the Beginner line.
'''Packmaster''' is a 3rd job in the Beginner line, open from level 70.
 
== How to advance ==
# .
# .
# .
# .
# .
# .
See [[Job Advancement]] for every job.


== Skills ==
== Skills ==
* [[Skill:Pack Instinct|Pack Instinct]]
{| class="wikitable sortable"
* [[Skill:Predator's Focus|Predator's Focus]]
! Skill !! Type !! Max level !! Requires !! Description
* [[Skill:Pack Regeneration|Pack Regeneration]]
|-
* [[Skill:Iron Pact|Iron Pact]]
| [[Skill:Pack Instinct|Pack Instinct]] || Passive || data-sort-value="20" | 20 ||  || A partner fights harder with the pack at its back. Your active partner deals more damage for every partner still standing behind it. (Passive skill)
* [[Skill:Lead the Charge|Lead the Charge]]
|-
* [[Skill:Pack Schooling|Pack Schooling]]
| [[Skill:Predator's Focus|Predator's Focus]] || Passive || data-sort-value="20" | 20 ||  || The pack waits for the one opening that matters. Raises your partners' critical chance. (Passive skill)
* [[Skill:Titan Breaker|Titan Breaker]]
|-
* [[Skill:Overwhelm|Overwhelm]]
| [[Skill:Pack Regeneration|Pack Regeneration]] || Passive || data-sort-value="20" | 20 ||  || The pack licks its wounds between blows. At the end of each turn your active partner recovers some HP. (Passive skill)
* [[Skill:Unflinching|Unflinching]]
|-
* [[Skill:Mending Song|Mending Song]]
| [[Skill:Iron Pact|Iron Pact]] || Passive || data-sort-value="30" | 30 ||  || The thread hardens into something closer to iron. Raises your partners' Max HP, Defense and Magic Defense. (Passive skill)
|-
| [[Skill:Lead the Charge|Lead the Charge]] || Passive || data-sort-value="10" | 10 ||  || The first partner out sets the pace. Your lead partner opens every battle with raised stats. (Passive skill)
|-
| [[Skill:Pack Schooling|Pack Schooling]] || Passive || data-sort-value="20" | 20 ||  || The ones who wait learn by watching. Partners resting on your bench take a bigger share of Shared Training. (Passive skill)
|-
| [[Skill:Titan Breaker|Titan Breaker]] || Passive || data-sort-value="20" | 20 ||  || A pack can bring down what no one partner can. Your partners deal more damage in party boss fights. (Passive skill)
|-
| [[Skill:Overwhelm|Overwhelm]] || Passive || data-sort-value="30" | 30 ||  || Find the weakness and lean on it. Super-effective hits ignore part of the defense they strike. (Passive skill)
|-
| [[Skill:Unflinching|Unflinching]] || Passive || data-sort-value="20" | 20 ||  || Nothing the foe does makes the pack blink. Your partners flinch less often. (Passive skill)
|-
| [[Skill:Mending Song|Mending Song]] || Heal || data-sort-value="20" | 20 ||  || An old song every partner knows by heart. Every standing partner is cured of its status and recovers some HP. Out of battle only. (No MP cost; at least 20 sec between songs.)
|}


[[Category:Classes]]
[[Category:Classes]]



Latest revision as of 13:30, 3 November 2026

Packmaster
Job3rd job
Required level70
Main statSTR
InstructorWren
HP per level+14
MP per level+11
SP per level3
Previous jobWrangler
Next jobsWild Sovereign

Packmaster is a 3rd job in the Beginner line, open from level 70.

How to advance

  1. .
  2. .
  3. .
  4. .
  5. .
  6. .

See Job Advancement for every job.

Skills

Skill Type Max level Requires Description
Pack Instinct Passive 20 A partner fights harder with the pack at its back. Your active partner deals more damage for every partner still standing behind it. (Passive skill)
Predator's Focus Passive 20 The pack waits for the one opening that matters. Raises your partners' critical chance. (Passive skill)
Pack Regeneration Passive 20 The pack licks its wounds between blows. At the end of each turn your active partner recovers some HP. (Passive skill)
Iron Pact Passive 30 The thread hardens into something closer to iron. Raises your partners' Max HP, Defense and Magic Defense. (Passive skill)
Lead the Charge Passive 10 The first partner out sets the pace. Your lead partner opens every battle with raised stats. (Passive skill)
Pack Schooling Passive 20 The ones who wait learn by watching. Partners resting on your bench take a bigger share of Shared Training. (Passive skill)
Titan Breaker Passive 20 A pack can bring down what no one partner can. Your partners deal more damage in party boss fights. (Passive skill)
Overwhelm Passive 30 Find the weakness and lean on it. Super-effective hits ignore part of the defense they strike. (Passive skill)
Unflinching Passive 20 Nothing the foe does makes the pack blink. Your partners flinch less often. (Passive skill)
Mending Song Heal 20 An old song every partner knows by heart. Every standing partner is cured of its status and recovers some HP. Out of battle only. (No MP cost; at least 20 sec between songs.)