Class:Aran (aran3): Difference between revisions

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{{DISPLAYTITLE:Aran}}{{#metadesc:Aran (3rd job): requirements and skills.}}
{{DISPLAYTITLE:Aran}}{{#metadesc:Aran (3rd job): how to advance, weapons, main stat and every skill with its max level.}}
<div class="mv-infobox">
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<div class="mv-infobox-title">Aran</div>
<div class="mv-infobox-title">Aran</div>
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<tr><th>Required level</th><td>70</td></tr>
<tr><th>Required level</th><td>70</td></tr>
<tr><th>Main stat</th><td>STR</td></tr>
<tr><th>Main stat</th><td>STR</td></tr>
<tr><th>Weapons</th><td>Polearm</td></tr>
<tr><th>Instructor</th><td>[[NPC:Maha|Maha]]</td></tr>
<tr><th>HP per level</th><td>+46</td></tr>
<tr><th>MP per level</th><td>+6</td></tr>
<tr><th>SP per level</th><td>3</td></tr>
<tr><th>Previous job</th><td>[[Class:Aran (aran2)|Aran]]</td></tr>
<tr><th>Previous job</th><td>[[Class:Aran (aran2)|Aran]]</td></tr>
<tr><th>Next jobs</th><td>[[Class:Aran (aran4)|Aran]]</td></tr>
<tr><th>Next jobs</th><td>[[Class:Aran (aran4)|Aran]]</td></tr>
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'''Aran''' is a 3rd job in the Warrior line.
'''Aran''' is a 3rd job in the Warrior line, open from level 70. It fights with: Polearm.
 
== How to advance ==
# .
# .
# .
See [[Job Advancement]] for every job.


== Skills ==
== Skills ==
* [[Skill:Combo Critical|Combo Critical]]
{| class="wikitable sortable"
* [[Skill:Full Swing|Full Swing]]
! Skill !! Type !! Max level !! Requires !! Description
* [[Skill:Final Cross|Final Cross]]
|-
* [[Skill:Combo Penril|Combo Penril]]
| [[Skill:Combo Critical|Combo Critical]] || Passive || data-sort-value="20" | 20 || Lv 10 [[Skill:Combo Ability|Combo Ability]] || Every time the combo count reaches 10, that's when the critical rate and the damage increases.
* [[Skill:Rolling Spin|Rolling Spin]]
|-
* [[Skill:(hidden) Full Swing - Double Swing|(hidden) Full Swing - Double Swing]]
| [[Skill:Final Cross|Final Cross]] || Attack || data-sort-value="30" | 30 || Lv 20 [[Skill:Triple Swing|Triple Swing]] || Tosses up 12 monsters in the air. The monsters that are in the air will be vulnerable to attacks, therefore receiving more damage than on the ground. Can only triggered right after Triple Swing. &#91;Command : Arrow Key : Up + attack key&#93;
* [[Skill:(hidden) Full Swing - Triple Swing|(hidden) Full Swing - Triple Swing]]
|-
* [[Skill:Smart Knockback|Smart Knockback]]
| [[Skill:Combo Penril|Combo Penril]] || Attack || data-sort-value="30" | 30 || Lv 10 [[Skill:Combo Smash|Combo Smash]] || Shoots a wave of concentrated energy, mixing with the spirit of wolves. Can only be used when the Combo Count reaches at least 100. &#91;Command : Arrow Key : Down + Right + attack key&#93;
* [[Skill:Snow Charge|Snow Charge]]
|-
| [[Skill:Rolling Spin|Rolling Spin]] || Attack || data-sort-value="20" | 20 ||  || Causes a strong wind which flies out monsters left and right. &#91;command : Arrow Key : Up + Up + Attack key&#93;
|-
| [[Skill:Smart Knockback|Smart Knockback]] || Buff || data-sort-value="20" | 20 ||  || Utilizes efficiency over power, in that it dishes out less damage than a regular knockback, yet still manages to knock back an enemy.
|-
| [[Skill:Snow Charge|Snow Charge]] || Buff || data-sort-value="20" | 20 ||  || For a set period of time, add the element of ice on the Pole Arm. The skill cancels itself when the time is up, while the attacked monsters become much slower.
|}


[[Category:Classes]]
[[Category:Classes]]



Latest revision as of 13:30, 3 November 2026

Aran
Job3rd job
Required level70
Main statSTR
WeaponsPolearm
InstructorMaha
HP per level+46
MP per level+6
SP per level3
Previous jobAran
Next jobsAran

Aran is a 3rd job in the Warrior line, open from level 70. It fights with: Polearm.

How to advance

  1. .
  2. .
  3. .

See Job Advancement for every job.

Skills

Skill Type Max level Requires Description
Combo Critical Passive 20 Lv 10 Combo Ability Every time the combo count reaches 10, that's when the critical rate and the damage increases.
Final Cross Attack 30 Lv 20 Triple Swing Tosses up 12 monsters in the air. The monsters that are in the air will be vulnerable to attacks, therefore receiving more damage than on the ground. Can only triggered right after Triple Swing. [Command : Arrow Key : Up + attack key]
Combo Penril Attack 30 Lv 10 Combo Smash Shoots a wave of concentrated energy, mixing with the spirit of wolves. Can only be used when the Combo Count reaches at least 100. [Command : Arrow Key : Down + Right + attack key]
Rolling Spin Attack 20 Causes a strong wind which flies out monsters left and right. [command : Arrow Key : Up + Up + Attack key]
Smart Knockback Buff 20 Utilizes efficiency over power, in that it dishes out less damage than a regular knockback, yet still manages to knock back an enemy.
Snow Charge Buff 20 For a set period of time, add the element of ice on the Pole Arm. The skill cancels itself when the time is up, while the attacked monsters become much slower.