Quest:A Calling Card: Difference between revisions
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'''A Calling Card''' is a Tamer quest started by [[NPC:Dark Lord (Thieves' Hideout)|Dark Lord]]. | '''A Calling Card''' is a Tamer quest started by [[NPC:Dark Lord (Thieves' Hideout)|Dark Lord]]. | ||
{{Hatnote|Part of [[Quest Chains/The Tamer's story|The Tamer's story]] and [[Quest Chains/Rowen's Introduction|Rowen's Introduction]]: see every quest in order.}} | |||
== Requirements == | == Requirements == | ||
Latest revision as of 14:10, 3 November 2026
A Calling Card
| Level | 24+ |
|---|---|
| Class | Tamer, Wrangler, Packmaster, Wild Sovereign |
| Area | Tamer |
| Start | Dark Lord |
| End | Mar the Fairy |
| Rewards | 27,000 EXP 2,300 Vesos |
| ID | 3010 |
A Calling Card is a Tamer quest started by Dark Lord.
Part of The Tamer's story and Rowen's Introduction: see every quest in order.
Requirements
- Finish The Kerning Hall
Objectives
- Talk to Mar the Fairy
Next
Dialogue
- Offer
- That card is a message for me. The Black Wings know the thieves of Kerning are watching, and they want me to know they aren't afraid. How polite of them. The mark in the corner... I've seen it once before, scratched into the wall of an old tunnel in Sleepywood.
Take the card to Mar. If anyone can tell whose hand wrote it, she can. I trust my Thief instincts on this one. - In progress
- Take the calling card to Mar the Fairy in Mar's Forest.
- Completion
- (You hand Mar the Dark Lord's calling card.)
Let me see it... hold still, I need it in the light. There, see how the iron link shines? This is the work of a Black Wings officer. They call him the Warden. I've only heard the name a few times. He's been collecting creatures for a long time... and now he finally wants someone to notice.






