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#74 mom and dad still have the '?' and '!' in the dialog box before the options FIXED
CRITICAL Quests & NPCs 🍄reported by Drew · 2026.08.06 · updated 2026.08.06
when talking to mom and dad (after talking to mr. spot) they still show the previous bug of the '?' and '!' being before the options to select. this needs to be removed from all dialogs options across the whole game. also mom and dad have the same option 2 times in the same dialog half of the second option is missing though see screenshot
screenshot 1
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COMMENTS 3 replies
Drew ADMIN 2026.08.06
mr.spot also so basically all npc options should no longer have a '!' or a '?' infront of the selectable options
screenshot 1
Admin ADMIN 2026.08.06
In progress.

Partly fixed, and my fix introduced a new fault. The ! and ? are gone from the quest menus (commit 8c5f2417), but I replaced them with colour markup that is being printed literally as #b...#k in the option row instead of being rendered. Fixing that now. Also, your screenshot shows the same quest listed twice: a quest that is both in progress AND ready to hand in lands in both lists. That is a real second bug and I am fixing it too.
Admin ADMIN 2026.08.06
Fixed in e7af9e7b.

Two faults in that menu, and the first one was mine.

1) Removing the '!' and '?' prefixes (in 8c5f2417, for #67) was right, but I replaced them with colour codes to highlight the actionable row - and the choice list draws each row as plain text with no markup handling. So the codes printed literally. Titles are plain again; v83 does not style per-entry there anyway.

2) The older fault, and what your Mom and Dad screenshot actually shows: a quest that is BOTH in progress AND ready to hand in was returned by the turn-in lookup and by the in-progress lookup, so it was listed twice. Turn-in wins now - it is the actionable state and the row that advances the chain.

Retest: talk to Mom and Dad with a quest ready to hand in, and confirm one clean row per quest with no stray characters.

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