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#733 Damage indication display is too low and fades away too fast. FIXED
LOW Combat & Skills 🍄reported by Masamune · 9 days ago · updated 7 days ago
In the old school game, when you attacked a mob, the numbers indicating how much damage you dealt was above the mobs HP bar which was above the mob.

Currently, the numbers are overlapping the mob blocking view of the mob taking damage or dying.

Also, the numbers go from opaque to fading away too fast. In the old school game, the numbers would stay opaque about a second longer so you could clearly see how much damage you did. Here it fades away too fast that it is hard to see how much damage you did.

Screenshot shows:
Top left: How it currently is in mapleverse.
Right: How it is suppose to look like, from old school maple. Damage above the mobs HP bar.
Bottom left: Shows how the numbers are already fading away even before my character finishes swinging the sword.
screenshot 1
🍅 ME TOO · 0 Sign in to confirm this bug.
COMMENTS 1 reply
Mark ADMIN 7 days ago
Matched to the original client: numbers now pop 15 px above the monster's head (not over its body), stay fully visible for 0.4 s, then fade over 0.6 s while rising. With those exact numbers the first line can still overlap the HP bar for about half a second before rising clear, which is how the original drew it.

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