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#32 the refiner window where it asks how many you wish to refine shows the 'ok' and 'no' buttons to high FIXED
CRITICAL UI & Windows 🍄reported by Drew · 2026.08.05 · updated 2026.08.05
when talking to mr.thunder to refine a jewel he asks how many you wish to refine on this window where you select how many the 'ok' and 'no' buttons are to high on the box. also i believe this should say 'ok' and 'cancel' not 'no'
screenshot 1
🍅 ME TOO · 0 Sign in to confirm this bug.
COMMENTS 2 replies
Drew ADMIN 2026.08.05
also happens on crafting window
screenshot 1
Admin ADMIN 2026.08.05
Confirmed and fixed, both halves.

The buttons were positioned by arithmetic - 'centre them in the bottom strip' - which floated the row 15px above the blue band so they hung over the frame edge. They are now placed at a measured offset onto the band.

And you were right about the label: v83 answers a 'how many?' prompt with OK / CANCEL. 'No' belongs to the yes/no notice box, which is a different dialog. Swapped to the authentic OK/Cancel pair.

Your comment that the crafting window does it too was the useful part - both windows share this one dialog, so both are fixed by the same change.

(On the dev branch - it will be in the next published build.)

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