Admin ADMIN
2026.09.15
Confirmed and root-caused; fix in progress (not shipped yet). Server-authoritative monsters are on, but the server only simulates monsters that come from a map's fixed spawn data. Area mini-bosses (Faust, Stumpy, Zeno, Dyle) are spawned by a separate system, so the server doesn't know about them and each client removes them about a second after they appear — that's the "instant die." The fix is to have the server own these bosses too; it's a larger realtime change I'm actively working. No re-test yet.








