Admin ADMIN
2026.09.08
Confirmed, root-caused and fixed — and it was never anything you did.
In v83 a quest has TWO separate item lists: the end-CHECK ("you must be holding this to hand in") and the end-ACT ("this is what I actually take off you"). Quest 28190 "Delivering the Cold Medicine" requires the Cold Medicine and its act takes NOTHING — you are meant to still be carrying that same bottle when Athena sends you on to Kerning City, because 28191 "The Coughing Dark Lord" needs that exact bottle and is the quest that finally consumes it (Act.img/28191/1/item, count -1).
We were consuming every collect item on every turn-in. So the bottle vanished the moment Athena took the quest back, and the Dark Lord had nothing to accept — permanently, since neither quest is repeatable.
The turn-in now reads the real ledger straight out of Quest.wz/Act.img. It turned out to be 183 quests, not one: every quest that asks you to HOLD something it was never supposed to TAKE has been quietly overcharging players.
And because a fix that leaves you stuck is not a fix, there is a second change: on your next login the game checks whether a quest you have already completed was supposed to leave an item in your bag, and if the quest you are currently on needs that item and you have none, it gives it back. So the Cold Medicine should reappear for you rather than needing a fresh chain.
Status: on the dev branch (develop) now, so it goes live at the next publish — not before. Please re-test after that.
In v83 a quest has TWO separate item lists: the end-CHECK ("you must be holding this to hand in") and the end-ACT ("this is what I actually take off you"). Quest 28190 "Delivering the Cold Medicine" requires the Cold Medicine and its act takes NOTHING — you are meant to still be carrying that same bottle when Athena sends you on to Kerning City, because 28191 "The Coughing Dark Lord" needs that exact bottle and is the quest that finally consumes it (Act.img/28191/1/item, count -1).
We were consuming every collect item on every turn-in. So the bottle vanished the moment Athena took the quest back, and the Dark Lord had nothing to accept — permanently, since neither quest is repeatable.
The turn-in now reads the real ledger straight out of Quest.wz/Act.img. It turned out to be 183 quests, not one: every quest that asks you to HOLD something it was never supposed to TAKE has been quietly overcharging players.
And because a fix that leaves you stuck is not a fix, there is a second change: on your next login the game checks whether a quest you have already completed was supposed to leave an item in your bag, and if the quest you are currently on needs that item and you have none, it gives it back. So the Cold Medicine should reappear for you rather than needing a fresh chain.
Status: on the dev branch (develop) now, so it goes live at the next publish — not before. Please re-test after that.








