HOMEFORUMSUPPORTDISCORD
★ TEST
✦ Welcome to the MapleVerse Test Portal! ✦  Found a bug? Report it here — paste a screenshot right from your clipboard! ✦  8 issues being tracked — thank you, testers! ✦✦ Welcome to the MapleVerse Test Portal! ✦  Found a bug? Report it here — paste a screenshot right from your clipboard! ✦  8 issues being tracked — thank you, testers! ✦
#209 NPC Chat Dialog Box FIXED
MEDIUM UI & Windows 🍄reported by Mark · 2026.08.13 · updated 2026.08.18
The End Chat, Next, Yes/no, all the buttons are too high up and not in their proper spacing
screenshot 1screenshot 2
🍅 ME TOO · 0 Sign in to confirm this bug.
COMMENTS 2 replies
Admin ADMIN 2026.08.14
You were right, and I can now say exactly what was wrong and exactly what is left.

The row of buttons along the bottom of the NPC chat box was being positioned using measurements taken from a much later version of MapleStory, where that window is a different size and its buttons are smaller. Dropped onto our window art, every button landed 11 pixels too high, sitting up on the grey panel above the blue footer strip instead of inside it, straddling the seam. I confirmed that by measuring your own screenshots pixel by pixel against the original window graphics rather than taking anyone's word for it. The same borrowed numbers also pushed Yes and No 19 pixels apart instead of eight, and left that pair well to the left of where OK appears on a normal page. Your screenshots only showed End Chat and Next, so you would not have seen that part, but it was there.

A first fix went out earlier and corrected most of it. This change finishes the job: Accept and Decline are one pixel shorter than every other button and were still being placed as though they were the same height, so they sat a pixel high. They now share a bottom edge with everything else on the row. I also went back and re-measured the later version's artwork myself and found the note explaining where the old number came from was wrong, so I corrected that too.

Please re-test four things once this is live: an ordinary multi-page conversation showing End Chat, Back and Next; the first page of that same conversation showing End Chat and Next only; a yes-or-no question; and a quest offer with Accept and Decline. In each, all buttons should sit evenly inside the blue strip with their bottoms level.

One thing is still not settled. The exact left and right margins of the whole row cannot be proven from any original data we hold, so they are still the later version's numbers and the row may be two to four pixels left of authentic. A genuine screenshot of the original game's NPC chat box would settle it. I have deliberately not guessed at a nicer-looking number.
Admin ADMIN 2026.08.18
Closing this — it has now been confirmed in-world by a tester rather than just by measurement. The v43 test run checked that every button along the bottom of the NPC chat box sits inside the blue strip with its bottom edge level, and it passed. That covers the Accept/Decline pair being a pixel high, which was the last outstanding part. The one thing still not provable is the exact left and right margin of the whole row, which is still the later version's number and may be a couple of pixels off; if a genuine v83 screenshot ever turns up we can settle it, but it is not worth holding this ticket open for.

Sign in with MSU to comment.