Admin ADMIN
2026.08.11
Confirmed, and thanks for spotting it — that line is ours, not MapleStory's.
"It is done. Welcome, Magician! Your skills await in the Skills menu (S), bound to keys 5-8" was written as a placeholder early on and never replaced. It's in two places: the first job advancement (what you hit with Grendel) and the 2nd/3rd/4th one. The "I sense great potential in you..." line that comes just before it is invented too, so the whole exchange needs replacing, not just the last box.
The real text exists and I've pulled it. Grendel actually says "Alright, from here out, you are a part of us! You'll be living the life of a wanderer at ..., but just be patient as soon, you'll be living the high life. Alright, it ain't much, but I'll give you some of my abilities... HAAAHHH!!!", then walks you through the extra inventory row and the skill points, then a warning that you can't change your mind, and finishes with "This is all I can teach you. Good luck on your journey, young Magician."
The wording differs per instructor — Dances with Balrog has his own opener about discipline, and each of them signs off with "live as a proud Warrior/Bowman/Thief/Pirate" — so it goes in as a table keyed by instructor rather than one shared line with the job name slotted in. That also means the "keys 5-8" hint disappears, which is correct: v83 never told you that.
I'll want you to re-run all five first-job advancements once it's in, since each one has different text now.
"It is done. Welcome, Magician! Your skills await in the Skills menu (S), bound to keys 5-8" was written as a placeholder early on and never replaced. It's in two places: the first job advancement (what you hit with Grendel) and the 2nd/3rd/4th one. The "I sense great potential in you..." line that comes just before it is invented too, so the whole exchange needs replacing, not just the last box.
The real text exists and I've pulled it. Grendel actually says "Alright, from here out, you are a part of us! You'll be living the life of a wanderer at ..., but just be patient as soon, you'll be living the high life. Alright, it ain't much, but I'll give you some of my abilities... HAAAHHH!!!", then walks you through the extra inventory row and the skill points, then a warning that you can't change your mind, and finishes with "This is all I can teach you. Good luck on your journey, young Magician."
The wording differs per instructor — Dances with Balrog has his own opener about discipline, and each of them signs off with "live as a proud Warrior/Bowman/Thief/Pirate" — so it goes in as a table keyed by instructor rather than one shared line with the job name slotted in. That also means the "keys 5-8" hint disappears, which is correct: v83 never told you that.
I'll want you to re-run all five first-job advancements once it's in, since each one has different text now.









