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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Glance|title=Founding a guild&lt;br /&gt;
|Who to talk to|[[NPC:Heracle|Heracle]]&lt;br /&gt;
|Where|Guild Headquarters &amp;amp;lt;Hall of Fame&amp;amp;gt;, Orbis&lt;br /&gt;
|Cost|1,500,000 Vesos, taken only when the guild is registered&lt;br /&gt;
|Players needed|6 in total: you and at least 5 others in the room&lt;br /&gt;
|Level|No minimum&lt;br /&gt;
|Party|You and the others must all be out of parties and guilds when you start&lt;br /&gt;
|Guild name|4 to 12 letters (A to Z), not used by another guild&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Creating a guild&amp;#039;&amp;#039;&amp;#039; takes six players standing together in the Guild Headquarters in Orbis and 1,500,000 Vesos. The founder talks to [[NPC:Heracle|Heracle]], names the guild, and every other guildless player in the room has to sign the Guild Contract. This page walks through the whole process and every message that can stop it.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;You:&amp;#039;&amp;#039;&amp;#039; not in a guild, not in a party, and carrying at least 1,500,000 Vesos.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Five or more others:&amp;#039;&amp;#039;&amp;#039; standing in the same room (same map, same channel), each with no guild and no party. Together with you that makes at least six players.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A name:&amp;#039;&amp;#039;&amp;#039; 4 to 12 letters, capital or small, A to Z only. No spaces, digits or symbols. Guild names are unique, and &amp;quot;Dragons&amp;quot; and &amp;quot;dragons&amp;quot; count as the same name. Names containing offensive words, or posing as staff (for example &amp;quot;GM&amp;quot; or &amp;quot;Admin&amp;quot;), are refused.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The right place:&amp;#039;&amp;#039;&amp;#039; every founder must be in the Guild Headquarters at the moment the guild is registered.&lt;br /&gt;
&lt;br /&gt;
There is no level requirement.&lt;br /&gt;
&lt;br /&gt;
{{Warning|Every guildless player in the room receives the Guild Contract, including bystanders you did not invite, and the guild is only formed if &amp;#039;&amp;#039;&amp;#039;all&amp;#039;&amp;#039;&amp;#039; of them accept. A single refusal, or a contract left unanswered for 30 seconds, cancels the attempt. Make sure the Headquarters is empty apart from your founders.}}&lt;br /&gt;
&lt;br /&gt;
== Getting to the Guild Headquarters ==&lt;br /&gt;
# Travel to [[Map:Orbis|Orbis]].&lt;br /&gt;
# Take the portal in the upper-left part of the Orbis town map. It leads to the hill called &amp;#039;&amp;#039;Top of the Hill&amp;#039;&amp;#039;.&lt;br /&gt;
# Walk right (east) along the hill until you reach the door portal to the Guild Headquarters.&lt;br /&gt;
&lt;br /&gt;
Inside you will find [[NPC:Heracle|Heracle]] (create, disband or enlarge a guild), [[NPC:Lea|Lea]] (guild emblems) and [[NPC:Lenario|Lenario]] (Guild Unions).&lt;br /&gt;
&lt;br /&gt;
== Step by step ==&lt;br /&gt;
# Make sure you have 1,500,000 Vesos on you, and that you are not in a guild or a party. Everyone else should be in the room and out of parties too.&lt;br /&gt;
# Talk to [[NPC:Heracle|Heracle]] and choose &amp;#039;&amp;#039;&amp;#039;Create a Guild&amp;#039;&amp;#039;&amp;#039;. He tells you the fee; choose &amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039;. (If you are already in a guild he answers &amp;quot;You may not create a new Guild while you are in one.&amp;quot; instead.)&lt;br /&gt;
# Type the guild&amp;#039;s name in the box that opens (&amp;quot;Please type the name of the guild.&amp;quot;) and confirm.&lt;br /&gt;
# The game now checks, in this order: that you are not in a guild; that you have the Vesos; that the name is acceptable; that at least five other guildless players are in the room; and that you are not in a party. If something is wrong you get one of the messages in the table below and nothing is charged.&lt;br /&gt;
# If everything passes, you are made the leader of a new party and Heracle says he is asking the other guild members for their agreement.&lt;br /&gt;
# Each other guildless player in the room sees a &amp;#039;&amp;#039;&amp;#039;Guild Contract&amp;#039;&amp;#039;&amp;#039; scroll naming you and the guild. They have 30 seconds to press &amp;#039;&amp;#039;&amp;#039;Accept&amp;#039;&amp;#039;&amp;#039;. Accepting also places them in your party automatically.&lt;br /&gt;
# When everybody has accepted, the guild is registered: the 1,500,000 Vesos are taken, Heracle congratulates you, and everyone who accepted is now a member. You are the guild&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Master&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Press &amp;lt;kbd&amp;gt;G&amp;lt;/kbd&amp;gt; to open the Guild tab and start inviting, ranking and decorating. See [[Guild Management]] and [[Guild Emblems]].&lt;br /&gt;
&lt;br /&gt;
== What can go wrong ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Message you see&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | What it means&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | What to do&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You cannot create a new Guild while in one.&amp;#039;&amp;#039;&lt;br /&gt;
| You are already in a guild.&lt;br /&gt;
| Withdraw first (Guild tab, WITHDRAW).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You do not have 1,500,000 vesos to create a Guild.&amp;#039;&amp;#039;&lt;br /&gt;
| Your pockets are short.&lt;br /&gt;
| Collect the fee. It is taken from the Vesos you carry, not from storage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;The Guild name you have chosen is not accepted.&amp;#039;&amp;#039;&lt;br /&gt;
| The name breaks the rules above (wrong length, a space, digit or symbol, or the filter refused it).&lt;br /&gt;
| Choose a plain 4 to 12 letter name.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;This name is currently in the use. Please use other ones.&amp;#039;&amp;#039;&lt;br /&gt;
| Another guild already has that name.&lt;br /&gt;
| Pick a different name.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;Your Guild doesn&amp;#039;t have enough cofounders present here and therefore cannot be created at this time.&amp;#039;&amp;#039;&lt;br /&gt;
| Fewer than six players, you included, are in the room.&lt;br /&gt;
| Bring more founders to the Headquarters (same channel).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;Please make sure everyone you are trying to invite is neither on a guild nor on a party.&amp;#039;&amp;#039;&lt;br /&gt;
| Six or more players are in the room, but fewer than five other players are free of guilds and parties.&lt;br /&gt;
| Ask anyone in a party to leave it, and anyone with a guild to wait outside.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You cannot create a new Guild while in a party.&amp;#039;&amp;#039;&lt;br /&gt;
| You were already in a party when you started.&lt;br /&gt;
| Leave your party (Party tab, WITHDRAW) and start again.&lt;br /&gt;
|-&lt;br /&gt;
| Heracle: &amp;#039;&amp;#039;Somebody has disagreed to form a guild...&amp;#039;&amp;#039;&lt;br /&gt;
| Someone declined the contract, or did not answer within 30 seconds.&lt;br /&gt;
| Find out who it was (often a bystander), clear the room, and talk to Heracle again.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;The Guild creation has been dismissed since a member was already in a party when they answered.&amp;#039;&amp;#039;&lt;br /&gt;
| One of the contract&amp;#039;s recipients was in a party and answered.&lt;br /&gt;
| Everybody must leave their parties before the contract is signed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You cannot establish the creation of a new Guild outside of the Guild Headquarters.&amp;#039;&amp;#039; / &amp;#039;&amp;#039;...if one of the members is not present here.&amp;#039;&amp;#039;&lt;br /&gt;
| You or one of the signers left the room before the guild could be registered.&lt;br /&gt;
| Stay in the Headquarters until Heracle congratulates you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You cannot establish the creation of a new Guild without leading a party.&amp;#039;&amp;#039;&lt;br /&gt;
| You are no longer the leader of the founding party.&lt;br /&gt;
| Start over with Heracle.&lt;br /&gt;
|-&lt;br /&gt;
| Everyone accepted, but Heracle says nothing more and your Vesos are not taken.&lt;br /&gt;
| The registration could not be completed.&lt;br /&gt;
| Wait a minute and try again. If it keeps happening, report it through the bug portal on the MapleVerse website.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
{{Tip|Use a quiet channel and a quiet moment. The Guild Headquarters is a town map, so on a busy channel a stranger can wander in and spoil the contract.}}&lt;br /&gt;
* Agree on the name beforehand. There is no way to rename a guild: the only way to change the name is to disband and found a new guild.&lt;br /&gt;
* Six founders is the minimum. A bigger crowd only gives more people the chance to decline.&lt;br /&gt;
* Have the 1,500,000 Vesos ready first. You will also want 5,000,000 more for an emblem at [[NPC:Lea|Lea]] before long.&lt;br /&gt;
* Your guild begins with room for 10 members. Enlarging it is covered in [[Guild Management]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Guilds]]&lt;br /&gt;
* [[Guild Management]]&lt;br /&gt;
* [[Guild Emblems]]&lt;br /&gt;
* [[Party]]&lt;br /&gt;
* [[Map:Orbis|Orbis]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Social]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>MapleVerse Bot</name></author>
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